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Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
I hope that the update will be released in february.
Nice guess! April is still far away tho, fingers crossed something will arrive earlier.
Only if Nodes will stop having spasms, take for instance the Hopper's softtop. Its really buggy with the beam regenerator.
I remember an old mod, I think it was an old Cadillac from Mythbuster, that was a convertible I believe
Satsuma also have convertible version. However if you will start messing with it you'll notice a lot of issues with it. Remember, because it working fine with untouched car that doesn't mean it won't make any troubles when you crash and try use it.
Yeah modern car bad amirite.
jfc it's a game cool it.
Don't forget the much more recent Oldsfullsize convertible, which is perhaps currently the best example of a working convertible softtop in the game.
@Blijo is working on one, which will no doubt end up being the highest quality imo.
Too bad this is long dead.... :/
and its mod page was accidentally deleted too
a real shame that it was left dead, oh well at least it still driveable ish, good for photos though
Wrong thread, head over to Ideas and Suggestions.
Sorry, but this thread is not the place for that.
On topic: As of me writing this. There is nothing new on the devblog page yet and there may not be any information at all talking about what this next update will be like. Please feel free to correct me if I'm wrong.
Bruh moment right here.
Not too sure about that
The current version uses a lot of nodes and moves the same as the real life equivalent. Which isn't a power-retractable softtop but has to be folded by hand.
I do think that folding tops are possible and I think that the devs should add them to the game. But not now since we have this interior muffling that you can't turn off...
If you'd actually check the chain of posts, that wasn't about the ingame car, it was about a real car that someone compared the ingame car to. I just hate "cab forward" styling in general, regardless of age.
although, TDK has apparently been working on an updated cabin noise filter for quite a while.
Well, maybe we've already mentioned this bit before, but does anybody else remember that the 0.18.0 update contained what the devblog referred to as the D-series overhaul, Phase One?
Does anybody else care to speculate about phase 2? My guess is that the long-requested utility box will be part of it.
Almost certainly: (Both mentioned by others a couple of pages ago)
Frame/axle texture updates
Finish the unibody-on-frame truck
+Misc. customization parts, including hydraulic suspension
The tow truck
Misc. uplifts (some of which might require a lengthened frame, such as a rollback and ramp truck. They are high on the "uplifts we need" category, but this truck has so many frames as is that those are questionable)
Big block engine
Let me dream:
Heavy duty truck axles (2.5 ton? I don't know exactly how big the ones I'm thinking of are)
Nearly the entirety of AR162B's recently updated mod. That mod adds a lot of things I want to see officially.
I do! I'm really hoping that phase 2 will beef up the number of interesting configs for the Roamer and van.
I like the D Series a lot and I appreciate the 52 (yes there are 52) configs for it, but I'm really hoping for some more add-ons to the H Series & Roamer in the next update to keep things interesting.