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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. EruptionTyphlosion

    EruptionTyphlosion
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    On the topic of JRI's lack of land space, one could easily flatten/carve out certain areas for future infrastructure, as long as that wouldn't conflict with existing roads.

    On the topic of abandoned places, I'll summarize it more accurately.
    • East Coast - Mostly functional, however there is an abandoned house in the swamp.
    • Hirochi Raceway - Mostly functional, however there is an abandoned shed on the outskirts.
    • Utah - Mostly functional, however there are abandoned mines and an abandoned reduction mill.
    • West Coast - Mostly functional, however there are numerous abandoned buildings near the industrial spawn point.
    • ETK - Mostly functional, however there is a castle ruin on a hill.
    • Italy - I don't know of any abandoned buildings here.
    • Derby - Really just a derby map, so I'll ignore.
    I love abandoned places too (I really want an abandoned mall like Rolling Acres to drive through), but I believe every map should have a healthy mix. For example, JRI could have various towns and villages, but if you go onto certain overgrown trails and the like you might come out at abandoned WWII military installations and or other abandoned places. I don't really see how filling the map completely with abandoned places is better than a healthy mix.
    --- Post updated ---
    Didn't see the top part, quick response:
    • On the topic of JRI, one could add additional roads/trails for future locations, for example see how ECA's fishing village was handled without conflicting with pre-existing roads.
    • I agree, Small Island won't be a problem.
    • Port - Outside of the port area, the rest of the map is completely empty and the developers in theory are free to do whatever they want.
    • Industrial Site's layout does concern me, I'm really not sure how they'd change that besides adding stuff on the surrounding hills and maybe better roads for raceway access.
     
    • Agree Agree x 5
  2. vmlinuz

    vmlinuz
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    Instructions unclear, caused COVID-19 outbreak during World War I
     
    • Like Like x 3
    • Agree Agree x 2
  3. ViroGamer

    ViroGamer
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    Yes lets go to to the web archive and travel to the future! Because thats how time works, we can't see things back in time ;)
     
    • Agree Agree x 1
  4. Slammington

    Slammington
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    Spanish Flu and COVID-19 at the same time? Damn.
     
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  5. HeepXJ40

    HeepXJ40
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    Does this mean we're getting a new vehicle? perhaps a new ibishu called the "ibishu geese" as some alternative to the pigeon? o_O
     
    • Agree Agree x 1
  6. ViroGamer

    ViroGamer
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    Seems like photoshopped geese from untitled goose game
     
    • Agree Agree x 1
  7. ManfredE3

    ManfredE3
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    Clearly Nadeox is now dabling in the arts. You see, this painting is infact a highly complicated treatise on the natural state of Pigeon kind. The natural state of the Pigeon is solitary, poor, nasty, brutish, and short. But through friendship with Geese, they can rise to something greater than the noumenal.
     
    • Like Like x 6
    • Agree Agree x 2
  8. Alex_Farmer557

    Alex_Farmer557
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    that's the fuggin joke
     
    • Like Like x 2
    • Agree Agree x 1
  9. Cutlass

    Cutlass
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    Anyone think the LWB roamer and long bed D15 long bed are revised from synsols mod? Or they saw the mod wanted to put it in game?
     
  10. HeepXJ40

    HeepXJ40
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    They remodeled the roamer in the last update. They probably just manually extended it unless synsol's models were really up-to par, then maybe.
     
  11. Calarist

    Calarist
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    Synsol's Roamer wasn't a LWB Roamer, it just had the portion between the rear wheel wells and the rear bumper lengthened. It was the same story for his long bed.
     
    • Agree Agree x 3
    • Informative Informative x 1
  12. austen64

    austen64
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    In terms of the model itself, the long bed D-Series and Roamer LXT share no relation to Synsol's old mod. Notice how the long bed/body in that mod are on the standard frame.

    Also, the mod was released before the Roamer was tweaked in 0.16 and the D-Series was tweaked in 0.18.
     
    • Agree Agree x 7
  13. Cutlass

    Cutlass
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    If not the case, like mentioned, they could have saw the mod and were inspired by it?
     
  14. Davazz

    Davazz
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    Most likely. I highly doubt devs use mods and revise them to developer standards; even if the mod maker joined the team. They are at most inspired by mods and consequently build their own version from the ground up.
     
  15. Alex_Farmer557

    Alex_Farmer557
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    yall know that synsol, who made the mod is a dev
     
    • Agree Agree x 3
  16. ManfredE3

    ManfredE3
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    I feel like this is a repeat of when everyone claimed they inspired XYZ from the Bluebuck... Does it really matter where the inspiration came from? It's not like a LWB truck based SUV is some obscure thing no one's thought of before...
     
    • Agree Agree x 7
  17. Cutlass

    Cutlass
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    yes
     
    • Agree Agree x 1
  18. HeepXJ40

    HeepXJ40
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    honestly making a longer version of a vehicle isn't terribly hard modeling-wise. They could've just as easily made the longer versions from scratch as they could re use the mod.
     
  19. Nathan24™

    Nathan24™
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    Will that actually be coming to Beam in the next update? Or is it just a joke?
     
    • Agree Agree x 2
  20. RadeS

    RadeS
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    Joke:cool:o_O
     
    • Agree Agree x 1
    • Informative Informative x 1
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