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Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
There goes my hopes for better (worse) crossplies
...New versions of existing skins
guys please add a prewar car and luxury car to the game
hmm, yes. the update speculation here is made out of vehicle suggestions.
I wonder what some of them would look like.
Ok ok so the next update after this upcomming one is going to have something bolide related. Im 97,40% sure of it.
In 0.18 we've got the Hopper Crawler. In 0.20 the D-series Crawler thing will come. So I think, that in 0.22 we might get another offroad version of some vehicle. For example Dakar Roamer, offroad T-series, idk...
Why are ya sure?
Why are ya sure?[/QUOTE] probably because of the discord emojis, and how the bolide looked different as an emoji, even though it’s just a drawing with a more compact and bubbly style
After the H Series (and the Bolide, if it is next), which vehicle do we think will receive the next overhaul? The T Series? The Miramar? The melty Pessima? Probably not the last one, but who knows.
On a different note, after map overhauling is done, is there any idea what map would be added next? Will it be another American map, a proper German map, or will Japan get a map finally? Maybe a French map to go with Cherrier? Add a British/Swedish/Russian map to go along with a potential new vehicle? What would the Devs like from a new map that they can't get from overhauling existing ones?
The Australian desert, Russian taiga/tundra, or an entirely urban map are all possible, as they would add new forms of terrain while allowing unique car cultures to shine.
I actually think about this question a lot. Now that you've brought it up, what are we actually "missing" in terms of driving scenarios?
I can see a right-hand drive map (Japan? England? IDK), that would make sense with cars like the Pigeon and the Miramar. And I can see snowy environments, with ice on the road and deep snow. Maybe an autobahn (that would make sense on the ETK Experience Center map if that gets a remaster). But other than that, I can't think of any other specific driving scenario that is entirely missing from Beam, and that makes sense with the existing vehicles(*).
My guess is Japan, especially with the work that @JorgePinto and @swift502 have put in to making lit up buildings possible, I think we could see a Tokyo centered map. Expanding the performance center with those roads actually going somewhere would be my second guess, especially with Texas - I mean - unnamed "Southern midwest" USA coming out in the next update.
[QUOTE="Slugfest, post: 1199624, member: 389107"I mean - unnamed "Southern midwest" USA coming out in the next update.[/QUOTE]
That's cool! Where did you hear that?
Well that's the speculation on how industrial and port are becoming the same map, we don't know for certain, but I'd say there's a 77.777% chance (okay, yes that's pointless accuracy, about 80%)
That's cool! Where did you hear that? [/QUOTE]
He’s talking bout the port/industrial-remasters coming up. They’re both set in texas right now
Being around here from a long time ago, I'm always suprised by the huge community spectations about content (new cars basically and collaterally new maps) and the lack of interest about core game features.
Replays or AI traffic are recent huge leaps forward in the 7 years history of beamng and have made the sandbox experience much more rich. I6 diesels, Wendovers, facelifted T trucks or even better flat tire visuals amongst other things that have been recently speculated or wished here are just improvements that could be compared and sometimes surpassed by the talented modding community we have (so talented that they are becoming devs in what seems a great strategy for beamng).
I have enjoyed hundred of hours messing around with the game, just driving or taking screenshots, but whenever I play a good scenario or even replay the experimental campaigns I get the sensation that what this game really lacks to realize its masterpiece potential is the game itself.
So for me the most interesting update speculation would be around campaigns, new game modes, scenarios, etc.
Other improvements, while very welcome, are starting to feel, after so many years, like an eternal extension of early access, kicking the ball forward forever without aiming for the goal...
I agree with what you are saying but I think the devs are working on career mode as well as new content and are releasing the new content/bugfixes in the meantime so we don't all get annoyed as they work.
Career mode has been promised for quite some time. Not sure how far along they are with it all, but hope it comes sometime within the next couple updates.
is it just me or does the WCUSA seem different in the videos that are used on the main thing when starting up the game
Because the main menu ones are technically "outdated" but not really
These were taken before the utah remaster in 0.18 so it still has the old lighting.