This conversation is giving me flashbacks to "Widebody Sunburst or riot"... People will be annoyed if things change, but that's how things are for an early access title. There have been major changes to parts and configs before. Plenty of configs have been changed or straight up removed, parts have been updated or depreciated, entire maps as well.
The Bolide is outdated and never was the best-accomplished vehicle in game, for sure... IMO, though, it's the other way 'round: the Fiero always felt like a cheap rip-off of italian sportscars of the time, to be honest...
Testarossa. Modernized to 512TR (minor restyle, honestly pretty nice car), modernized to 512M (revoltingly ugly, please don't look it up).
I have always liked the bolide, so I imagine with the polish like they gave the Garvils is added eventually, it will be fantastic.
The only issue I have with the Bolide is that it looks wrong because it has no crazy vents or aero. It should have giant stylistic vents on the sides but doesn't, so it looks too tame.
Exactly, if it were to me, i would just redo the entire car and design it to the new vehicle standard. Most of us would rather have the car be delayed just to be redone properly. Instead of having the revamp just to turn out lukewarm.
Another thing that sucks about it that isn't even the devs fault is people think it's an expensive car when it's more like a Ferrari 348 more than anything which is worth about as much as a newer camry.
The Bolide could relatively easily move upmarket with a few modifications. Having a turbo, a more colorful interior, more vents, and a lightweight homologation race car like the F40 would be enough to push the Bolide into 80s high end supercar/hypercar territory.
I think if would be more of 355 territory by then unless it is designed like a low production numbers car, I.E. lightweight materials like fiber glass, like you said a turbo (Unlikely for a low end exotic) so it would be very hard to get it to say the 150K-200K range.
News to me, I always saw the Bolide as being similar to cars like the 512BB (1 like = 1 hope I get to own one someday) and, back when it had a crossplane V8 sound, Pantera. Frankly I always thought it was a little incongruous to have the steel-wheeled base model and fire-breathing 390 GTR as variants of the same car - did supercar ranges at the time really stretch that far?
The steel wheels never really fit to me. Seemed out of place on it, and I don't expect them to survive the remaster. I can't think of any real life supercars that had steel wheels, but that doesn't mean they don't exist as people tend to only show off the best examples.
the steel wheels are out of place, but otherwise, the Ferrari 208, 308, and 288 GTO are all principally the same car, so it's not that far fetched. I could certainly see them making some sort of F40-style version in place of the current 390 GTR. in fact, one weird aspect of the bolide is its abnormally long wheelbase, at 2.53m. of the v8 Ferraris of the time, the 308 and 328 had a wheelbase of around 2.35, with the 348, 355, 288GTO, and F40 sharing a 2.45m wheelbase. the Lamborghini Jalpa and Lancia 037 also had a 2.45m wheelbase. this is still 80mm short of the bolide, quite a significant margin. as for 12 cylinder flagship models, the Ferrari 512BB was 2.50m, and the Testarossa was a bit longer at 2.55m. the Lamborghini Countach had a quite small 2.45m wheelbase, owing to its more aggressive shape. and if they were to shorten the wheelbase to make it more accurate, what's not to say that they might lengthen the chassis a bit, re-body most of the car, similar to the tograc, and make a V12 Flagship GT/supercar?