Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. urbanestdog45

    urbanestdog45
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    when will all cars with an amber indicator have amber lenses, and the cars that have a shared turn/brake light have the lights disable when braking for better contrast of turn signals while the brake pedal is pressed?
     
  2. etca1515

    etca1515
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    Yeah, you're right

    it could be a nice mod idea though (if someone haven't done it yet)
     
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  3. A Russian Pineapple

    A Russian Pineapple
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    The brake light behaviour has always annoyed me. For instance, the Gavril lineup's rear lights are pretty standard with the shared blinkers and brake/taillights, so there's no reason for them to not be accurate. It is even more unsafe and unclear in Beam than that type of shared light is in real life...
     
  4. KrukasKlep

    KrukasKlep
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    The difference is that the bolide desperately needs a revamp and the pigeon just not really changing that much from it, because the car itself is mostly just used to roll over and crash into a wall.

    So basically what im trying to say

    "Funi jdm tricycle isn't important and 80s wedge wedge need 2 be fix"
     
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  5. Agent_Y

    Agent_Y
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    The Pigeon is even worse quality than the Bolide for now, and it might be important in career mode as a really cheap transport vehicle to use when you have no money for a better one, while the Bolide will probably be too expensive for anyone to use in career mode. Both equally need a revamp if the mode is going to be a thing.
     
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  6. KrukasKlep

    KrukasKlep
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    yes but the pigeon is nothing more than a vehicle to be used for nothing more than comic relief.

    and what about Special events with special criteria that you need special types of cars for?
     
  7. ManfredE3

    ManfredE3
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    Pigeon racing is great fun, and it doesn't even have a racing super build
     
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  8. JowoX90

    JowoX90
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    i would genuinely pay for an update that just gives all vehicles minor changes that would make them legal in the markets they're supposedly sold or seen in

    euro lights (factory): 200bx, covet, etk k, sbr4, sunburst, hopper, roamer, legran,
    euro lights (aftermarket): grand marshal, barstow, bluebuck, moonhawk, pigeon, burnside, d series, h series
    euro bumpers/plates (factory): 200bx, covet, miramar, legran, roamer
    usdm bumpers: bolide, piccolina
    left hand drive: miramar

    i know it may seem like im nitpicking but the fact of the matter is that it's just plain illegal for an american market car to be seen on european roads with modifications (primarily to the lights) and the same when it comes to a euro vehicle in america (tho i think this would be more with the bumpers). quite a few american manufacturers do sell their cars in europe, normally with changed bumpers and clear taillights and as for japanese manufacturers still having red turn signals and square plates in europe - this makes zero sense. for a game focused on realism it seems like a really silly oversight - they added in the third brake light to the lxt roamer because it wouldve been illegal and yet italy has been in the game for years now and most vehicles would be illegal to drive there lol
    side note: covet also for some reason has a rear eu plates but it's just called "rear license plate" and sits on the bumper in front of the us-sized slot. cmon devs, that's just lazy
     
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  9. KrukasKlep

    KrukasKlep
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    Bruh the bolide needs alot of Eudm stuff aswell.

    also these things are needed and not to be exploited with stupid dlc
     
    • Agree Agree x 7
  10. JowoX90

    JowoX90
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    true, but i think if they're gonna be remastering it i'd hope that they're looking at that already.
     
  11. SuperShep1

    SuperShep1
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    yeah, updates should not cost money.

    Anyways idk, a bolide with usdm bumpers would look pretty strange, and if you already bought the car you can take them off
     
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  12. JowoX90

    JowoX90
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    i know they shouldnt be exploited but i was saying figuratively i would pay money because it annoys me that much

    and yea ik a usdm bolide would look strange, that's kinda the point for me, it should reflect the strange mods needed for supercars back then
     
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  13. KrukasKlep

    KrukasKlep
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    it is techically usdm, Its so ugly because the 2013 vehicles are made without any proper design :p
     
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  14. _Diamond_Coal_

    _Diamond_Coal_
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    The reason why devs dont add EUDM/JDM configs is probably UI (keep in mind D-series selector mess), otherwise i see no problem in adding just a few parts
     
  15. JowoX90

    JowoX90
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    you're probably right, but even adding the parts and not making configs yet would be a start

    i do think we've long since reached the point where the development of the game and especially the vehicles is being held back by the ui. even a bodge to combine manual and auto configs would significantly improve it for vehicles like the d-series but i dont know how much longer the devs can go on restricting what they can do with the game because of the ui
     
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  16. _Diamond_Coal_

    _Diamond_Coal_
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    Some time ago i posted a thread about EUDM/JDM cars, it got deleted and all posts moved to vehicle suggestions thread. There also were a few threads about this. Still no response from devs
     
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  17. ManfredE3

    ManfredE3
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    Don't get me wrong, I'd certainly like to see market variations, but I don't see it happening. That's a lot of details to keep track of and things get complicated when starting to consider market specific configs, how it'll be handled in career mode (Example: The FCV would need to be barred from half the maps in game due to import restrictions), and the UI would just pack its bags and submit its resignation. I think the best thing to do is put the major parts that would get changed in as aftermarket items. For example, the Bolide could get USDM but have a "EUDM style" aftermarket option.

    Off Topic: Don't get me started on DLC again, it's only been like three weeks since last time... Though this time I'd actually agree with the "this shouldn't be DLC" side since hypothetical market variations would be a core game play item opposed to an additional bit of content...
     
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  18. Agent_Y

    Agent_Y
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    DLC doesn't make sense for this game, someone would just make a mod that adds it for free
     
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  19. B727ClassicFlyer

    B727ClassicFlyer
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    Yeah, I don't see DLC being added to BeamNG any time soon, as that may likely cause a great divide in the community or whatever, but that's just my opinion.
     
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  20. KrukasKlep

    KrukasKlep
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    Dlc is slowly just becoming less favourable nowadays, so i suspect beamng to never do that.
     
    • Agree Agree x 7
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