It has coltris so it might or might not have pressure and depending on that it could float or not float. If it floats then on the waterfall it will behave like a barell. Maybe there is a setting if your character can swim? I could also try add this setting to my dummy when I get back to working on it
Doesn't qa_stable get updated a few times before the actual release of the update? I think we should be going off of that as an indicator of when it will be released if that's the case.
yeah, that generally tends to happen but it's not always certain that qa_stable being updated will mean that a game update is near. They also need time to write the devblog and iron out any last-minute bug this is how the branch updates look like at the moment
Im going to go ahead and assume a release is near cause im about to release a new version of my gfx mod, and when i do theres usually an official release in the next couple of days which means i have to adapt my mod again to the new version
I think if it was not due soon a DEV would of told us ( as happened in past ) Thats its not. And its rare for Tdev himself to post. SO i smell a updates soon lads.
In Lightrunnner mode you can hear a music. When you go into driver cam, you can hear the music, but now the music sounds like its coming from the radio. This gave me an idea: ability to have a radio. No real musics or big things - just some cool As I know the qa branch is updated automatically....this not means we get the update today..but who knows
This must be the only time I not happy with the tought of an update being release early. I wasn't expecting this to land before the 15th of april, so I'm not mentally prepare (but main reason is that I have exam in the next week, I will not be able to play. Like always, the devs will be focus on debuging the report bugs after the release for 2-3 days, so we can expect it to be between the 29th and 1st of april, or after the 6th (5th is national holydays in germany). I think that the content of the update is ready, however, the update isn't ready to be shipped. They need to make the devblog, final debugging, check compatibily between new content... etc, etc. For me it will be in two weeks at least
Why skateboard a skateboard when you can skateboard a bus? --- Post updated --- Everyone is very excited about the Wendover because it is the last confirmed car that the devs are working on. The original render of the Wendover (cool rhyme) was posted sometime in 2012. All the other cars were added long before the Wendover, and now we're getting the Wendover! Now, we don't know what other cars the devs will add. Below is the interior of the Wendover.
I don't know, I don't think that final debugging stuff always takes 2 weeks, and I have noticed slowdowns in the repo lately. I think 2 weeks is too long, 2 days too short, my money goes sometime next week.
I wouldn't hate another vote on more cars to add, but I don't expect it as the beta release(career mode) seems to come closer... Still there are a few car archetypes that are still dearly missing (modern muscle car)
That was seven months ago, with the speed of JRI's remaster, it would not surprise me... https://www.reddit.com/r/BeamNG/comments/ibx06u/title/ - Source --- Post updated --- That'd be awesome; the mod is mostly outdated at this point.
Can you imagine like, a beamng parkour map like those old minecraft parkour maps? Made in the track builder or something? There's so many possibilities.