The game would look like those screenshots with reshade enabled -if not better- and will probably work better since it would be a native implementation. The lack of PBR is what keeps this game from looking like GTA V, as lighting was greatly improved last year.
The walking mode will eventually get a crosshair, presumably so it's easier to interact with vehicle triggers. Deep in the files, I found an unused crosshair image.
Does anyone else notice how messages have a different icon for a split second when you first load a level? With the usual white exclamation mark replaced by an orange one within a black square.
I feel like this could be a Torque3d remnant.... where exactly did you find this? I'm not doubting that it's there, but the implications are different depending on where it is.
(C: ) / Program Files (x86) / Steam / steamapps / common / BeamNG.drive / ui / images / crosshair.png I don't think it's just something from torque3d, as it's in BeamNG's folder that contains all UI elements.
probably not, usually if a mod maker makes something good enough and is willing to have it included, they just hire the person at least temporarily, then implement it.
Kind of feel the PBR around the corner-vibe too, a huge thing that is, making the graphics AAA and definitely worth sacrificing mods since its next gen graphics. I have seen PBR reference in a file for lighting so should be the same. Also the gfx dev (Luis) is on the Torque3D board afaik form his LinkedIn and T3D has PBR in its latest version. Also the BeamNG and T3D World Editor borh got a black theme and updated looks at the same time? Ive lately tried to help a guy get fresnel shaders working and also reached out to the devs about that and a few other questions but have received no response at all, all gfx questions that is, due to my mod.
Hello! I was thinking about the next major update aka 0.23. I was wondering about what if we get a bunch of revamped maps like in 0.17 where we got 3 revamped maps, like a „package”? I can imagine that we will get a revamped Gridmap, Cliff and maybe ETK center maybe
This would be quite a big update, I sadly don't think it will happen but: -Revamped Gridmap is 100% sure -Cliff revamp? Okay, the textures might need a refresh -ETK Centre? Let's wait another month, probably then we will have more news about this (or not)
I don't think that ETK Centre will be revamped immediately. We need to wait again I am very happy for future revamp of Gridmap And like I said in previous posts, I hope in Grand Marshall and H-series. If u want, I'll tell you in PM, so we won't disturb or go off-topic
H-Series content update is pretty much confirmed, and the Grand Marshal could at least get better textures since they weren't improved much in the original remaster
What is confirmed for h-series? I hope in a future update for remaster of GM BTW, let's wait and let's get happy about the contents of now
Nothing in particular is confirmed but I remember the devs answering a question about the H-Series content that we just have to wait until it gets new stuff. They might have been referring to a passenger van but not sure, maybe not that.
This has probably already been said and is likely blindingly obvious, but I think we'll probably see more vehicle triggers introduced and better enter/exit animations, especially focusing around doors. No proof of this at the moment, but it seems like it stands to reason.