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Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
Not to rain on the parade, but what if it's simply just a Blender render to show off the tire models themselves?
That ambient occlusion on the wheels looks like beamng. I've made a lot of renders in cycles and eevee so I know what they look like. I'm 99% sure this is in game.
The way the wheels are both reflecting the sky seems very similar, but that could just be the way the wheel is modelled rather than anything to do with it being a pre-rendered image or not
The cones look awful.
I wonder who manually approves this kind of stuff, whoever does it should be fired
This isn't what this topic is about, it's about update speculation.
If I'm not mistaken US Cabovers used the same chassis as the conventional counterparts. Need to find more information to back this claim but I think it would make sense. So yeah a cabover based on the T series platform would be nice (pre and post face lifts wouldn't be too hard either).
sorry to disturb but, whats PBR?
It stands for Physically Based Rendering
Fancy rendering that few understand but makes things look really good.
As best I can understand it, it uses light to render things on physical items. Not physical items to render light. (ie light differences rn are only apparent on objects/skyboxes)
Stands for physically based rendering
gettin really off topic here guys
wigeon has plastic doors or no??
We have no way of knowing
Physically Based Rendering is a simulation of the way light interacts with surfaces, based upon their color and shape/normal (which BeamNG currently does), as well as their roughness and metallicity. Further reading, if you're interested: https://en.wikipedia.org/wiki/Physically_based_rendering
Could this metallicity be the beggining of metalic paints or something around this line? Because the current colors in BeamN.G look kinda weird on the cars, I think there was another thread where someone from the BeamN.G team said something around the lines of not being possible for now as you can only ajust the colors and chrominess, would PBR be able to change that?
Yes, pbr would allow for metallic paint.
This was the quote I was reffering to, and it literally anwsered my own question, I'm dumb
I always saw peoples loving metallic paints but I don't see in which way they differ from a regular paint and why it isn't supported in beamng rn could someone explain ?
Fancy shiny textures