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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. moses72

    moses72
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    i dont see anything wrong with the rear as is of right now
     
  2. _Tanco

    _Tanco
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    I just quote this message here so everyone can see it
     
    #32502 _Tanco, Jul 1, 2021
    Last edited: Jul 1, 2021
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  3. Turbo49>

    Turbo49>
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    Apart from the tailights that could be slighty wider it's good like it is imo.
     
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  4. KrukasKlep

    KrukasKlep
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    Honestly the bolide thread itself has alot of reasonable ideas in it if you go back alot of pages :p
     
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  5. Big Jim

    Big Jim
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    Has anyone else noticed that the Wigeon has features that most other vehicles in game don’t? Those being a fuel cap, an antenna, and seatbelt buckles. I wonder why this vehicle was given them, and if it’s something we could see integrated into other vehicles.
     
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  6. KrukasKlep

    KrukasKlep
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    Wait arent fuelcaps illegal in the beamng cannon?
     
  7. Turbo49>

    Turbo49>
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    And
    And the fact that they added oil simulation would permit fuel simulation and thus fuel caps an refueling.
     
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  8. Sithhy™

    Sithhy™
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    The D-Series has one as well, but telescoping. Been in the game for at least two updates
     
  9. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    What has oil to do with fuel? And apart from that, what further fuel simulation would you want?
     
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  10. Jopa56

    Jopa56
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    And you can set weight on driver and on passenger (in car config tunning tab)
     
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  11. fufsgfen

    fufsgfen
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    Contamination of oil by excessive fueling by ancient carburetors, too much engine braking and running engine cold? :D

    Difference of replacing oil interval can be huge depending of those factors alone, what is more interesting is that when you have ancient carbs and make only short drives, so that engine is cold always, amount of oil in dipstick increases, but when you then do a track day you might run your oil low as fuel from oil disappears.
    Also viscosity of oil is reduced.

    Is that technically fuel simulation or oil simulation then, after all it is part of fuel simulation, which adds to oil simulation.


    Yeah quite unlikely and adds another complexities that are not so easy to communicate with users of varying technical knowledge, but... :D
     
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  12. fivedollarlamp

    fivedollarlamp
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    We need realtime fluid simulation to accurately simulate the movement of washer fluid during cornering. Anything less is unnaceptable
     
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  13. fufsgfen

    fufsgfen
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    It has to work so that when accelerating with high performance car, wiper fluid comes out of nozzles by sheer force of acceleration, otherwise it is as good as none at all, absolutely :D
     
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  14. Harkin Gaming

    Harkin Gaming
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    Fuel tank slosh would be cool. If the fuel tank is very low, hard braking and cornering could cause the fuel pump to suck up air. Had this happen once when driving to a gas station with nearly no gas in the tank. Had to brake hard to avoid a wreckless driver and the car cut off ~15 seconds later due to air in the fuel lines.
     
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  15. vmlinuz

    vmlinuz
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    We need physically simulated engines
     
  16. fufsgfen

    fufsgfen
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    Fuel movement is simulated, so theoretically, you could use lua and get data from fuel node I believe, cut engine when desired conditions are met, it might be possible, no guarantees though.
     
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  17. Trophy

    Trophy
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    Hundreds more nodes, many times the buggyness, and harder to make. All for what? A bit of vibration?
     
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  18. P_enta

    P_enta
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    we just need a higher detail damage model for the engine. You should be able to have mechanical problems
     
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  19. KrukasKlep

    KrukasKlep
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    What about the squirtable window washers?/s
     
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  20. fufsgfen

    fufsgfen
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    Funnily enough, it was just last week I made jbeam for physical engine, haven't done lua for it yet, but indeed it is something that needs to be done.

    2000Hz is not enough to run car engine though, but for 60rpm ship engine it should be enough.

    I think most ridiculous simulation aspect we need is light bulb life, environment temperature as well as cooling effect of airflow and size of compartment bulb resides in are variables that are needed, obviously vibration too, but that is really obvious parameter.

    So then you need to replace light bulb realistic way, by removing front bumper and inner fender + ton of other parts.

    Resetting of vehicle, should not fix light bulbs.

    I'm sure this will come right at next hotfix.


    Anyway, OT, what do you think, will Linux support come in hotfix or will there be another update, or is it trough Wine only for now?

    I would think that Linux binaries could come as a hotfix as they might need more time to finetune, then again it is not quite certain how Beam will come to Linux, would running it trough Wine as supported option be classified as coming to Linux?
     
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