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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. RAINY

    RAINY
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    damn
    K.O.
     
    • Agree Agree x 4
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  2. LJ74

    LJ74
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    Obviously unused files from something that was deleted wouldn't count but unused files from something that we haven't heard of or seen before such as a Legran wagon or D-Series facelift, that is something that should be speculated about
     
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  3. Agent_Y

    Agent_Y
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    You know it's possible to estimate the date when the file was added based on update/hotfix dates, so old unused files are out of the question and we only speculate about the ones that appeared in game recently?
     
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  4. ktheminecraftfan

    ktheminecraftfan
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    I definitely agree on the fact that it does get a bit ridiculous when it comes to using minor hidden files. But sometimes it does give us a window into what they are working on (like the hidden D Series Facelift parts when the Roamer facelift update came out), especially when it's stuff that hasn't been shared publicly.
     
    • Agree Agree x 6
  5. united.

    united.
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    why do you want derby to be bigger?
     
  6. RAINY

    RAINY
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    I would like it but this is Update Speculation
    not Update Recommendation
     
  7. Spoon R24

    Spoon R24
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    Im 20% sure they will add more fun stuff (cheats) because the radial menu has been left untouched for a pretty long time. Next map remaster would be most likely Cliff or Derby arenas because they are literally abandoned since its release and Derby arenas has a somewhat poor optimization. Next car remaster would likely be the Bolide since its abandoned for years and there are some very minor hints about a remaster. Release will probably come sometime in late october- early december
     
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  8. Littleturdlet

    Littleturdlet
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    Derby Arenas got remastered in 2019.
     
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  9. Turbo49>

    Turbo49>
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    https://www.beamng.com/threads/civetta-bolide.136/page-25#post-1339508
     
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  10. ktheminecraftfan

    ktheminecraftfan
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    I think Cliff has gone through two major variations. Real OG's remember when it wasn't an Island.
    I think Derby had a vegetation change sometime around 2015.
     
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  11. surprisinguser1

    surprisinguser1
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    I think it just dumped your car's remains into the water in the early versions, right?
     
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  12. Agent_Y

    Agent_Y
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    It would spawn you on the side of the cliff and you would instantly start falling lol
     
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  13. surprisinguser1

    surprisinguser1
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    I forgot about that! The earlier versions of the game seem like caveman stuff compared to the newer versions. The engine sounds, the un-tweaked car bodies, the crashing sounds, Dry Rock Island, the pre-remastered UI, the pre-remastered vehicles, the Bolide carts (which were basically Bolides without a body), the tire squeals, and the dealership preview photos. Only true OGs remember all of those.
     
    #33033 surprisinguser1, Sep 10, 2021
    Last edited: Sep 10, 2021
    • Agree Agree x 8
  14. Agent_Y

    Agent_Y
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    But the physics engine has always been good. Cars might have deformed worse than now, but still way better than in other games. (Except RoR of course, that also had amazing deformation for its time, and the physics engine of both games is really similar)
     
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  15. surprisinguser1

    surprisinguser1
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    Yeah. But I have always wondered what BeamNG would've been like if it had stayed on the CryEngine3 path...
    I have no doubt that it would be good, but still.

    Back to speculation, what has everyone found that is new so far?
    --- Post updated ---
    Found this in BeamNG.tech documentation, think it'll make it's way into BeamNG.drive anytime soon?
     

    Attached Files:

    • Capture.png
  16. ktheminecraftfan

    ktheminecraftfan
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    Only real OG's remember when the vehicle selector was just a drop down selector menu by pressing Ctrl+E
     
    • Agree Agree x 12
  17. RAINY

    RAINY
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    yes
    Oh Oh I do I do
     
    • Agree Agree x 2
  18. surprisinguser1

    surprisinguser1
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    That's what I meant, the drop-down menu where you would pick the car, and then the version. I think there was one that you activated with the spacebar, and then the previous version of the current UI, where the selector just looked a little different. I was cheap, so I used the tech-demo version that allowed you to pick out multiple D-Series versions instead of the one Covet version in the next tech demo.
     
    • Agree Agree x 2
  19. Nissan Skyline

    Nissan Skyline
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    Real OG's remember when you had to open the game's files and modify them if you wanted a custom car color.
     
    • Agree Agree x 4
  20. surprisinguser1

    surprisinguser1
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    Remember the terrible optimization? I had a decent PC at the time and the game ran at like 24 fps lol
     
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