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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. CaptainZoll

    CaptainZoll
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    i'd say that other than maybe a few more remaster touch-ups on ECA when they convert it to PBR, I don't think there's going to be any new content in the maps, at least until they need to make some locations look more specific for career mode.

    the extra towns and roads in Italy (and the port) were added in the first update after its release, they were added because the map was initially released incomplete, as they didn't want to hold up the whole of 0.16 just because of the map.
    as for WCUSA, that was the team returning to it and doing some heavy optimisation, which then gave them room for the extra meshes of the tunnels and the logistics warehouse.
     
    • Agree Agree x 5
  2. Bauer33333

    Bauer33333
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    The Community contest is pretty interesting, why would they suddenly feel a need for more T-Series missions?

    This makes a T-Series remaster very possible imo, considering the deadline this month probably even with the next update.
     
    • Agree Agree x 11
  3. GearHead1

    GearHead1
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    T'n'C update?
     
  4. Agent_Y

    Agent_Y
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    Very unlikely that they would add all the missions and then instantly break them with the T-Series remaster. The game generally lacks trucking missions so I guess that's the reason.
     
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  5. Bauer33333

    Bauer33333
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    That's why I meant them to be added with the same update.

    The T-Series needs a remaster at some point in the next future and it would make sense to do that at the same time/before they add the missions, or as you said, it will need unnecessary work.
     
  6. ManfredE3

    ManfredE3
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    Concerning the woosh concept... I'm wondering if we will see any body styles for it; personally I would love to see a speedster supercar in game. One of my all time favorite supercars is the Sterling Moss, and there's been a few since then...2011 BMW 328 Hommage, 2012 Aventador J, 2013 Aston Martin CC100, 2019 Ferrari Monza SP1/2, 2020 McLaren Elva, and 2020 Aston Martin V12 Speedster. It would be a pretty cool new body style and a great ultra-special edition trim level.
     
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  7. TheSomething

    TheSomething
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    Could be that it's the most expensive official car (if relez)
     
  8. Agent_Y

    Agent_Y
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    Obviously it will be, we don't even have to speculate about this
     
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  9. ARES IV

    ARES IV
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    I really hope we get a proper V12.

    W16 would be the icing on the cake and V10 would be nice, too.
     
    • Agree Agree x 2
  10. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    I feel like the beam team has strayed away from the "cooler" engines as it's simply harder for them to get sounds for them. I doubt we'll be seeing a W layout anytime soon, sadly.
     
    #38850 ThatCarGuyDownTheStreet, Jan 30, 2022
    Last edited: Jan 30, 2022
    • Agree Agree x 15
  11. Addicti0nToB00st

    Addicti0nToB00st
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    Agree.

    V10 is totally feasible though, because, correct me if I'm wrong, beam already has V10 sounds available for use. I would not be surprised to see 4.5-5.2L V10 inside the newest supercar, akın to real life supercars such as huracan or r8
     
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  12. McBeamer94

    McBeamer94
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    I agree but it's not only W engines (W8s, W12s, W16s and even W18s)!
    We have yet to see these layouts too:

    Inline-2
    V2
    Flat-2
    Inline-3 Diesel
    V4
    Inline-5 Diesel
    V6 Diesel
    Flat-6
    Boxer Diesel
    VR6
    Inline-8
    Flat-8
    V10
    V10 Diesel
    V12
    V12 Diesel
    Flat-12
    V16
    Rotary

    Even hybrids could be included, despite the apparent complications of their current in-game application.
    In general, there are many niches to be filled!
     
    #38852 McBeamer94, Jan 30, 2022
    Last edited: Jan 30, 2022
    • Agree Agree x 2
  13. GearHead1

    GearHead1
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    Don't forget:

    W6 (3 banks of 2 cylinders)
    W9 (3 banks of 3 cylinders)
    Single-cylinder
    V5
    VR5
    R8
    R10
    R12
    R14
    V14
    V18
    V20
    V24
    Radial engine
    X-engine
    Opposed piston engine
    Horizontal K-Type engine
    Superturbo
    Sleeve valve
    Interference engine
    F-head Flathead
    L-head Flathead
    Napier Deltic
    Turboshaft (Gas Turbine)
    Steam Piston
    FlexFuel
    Fuel Cell
    etc.
     
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  14. ManfredE3

    ManfredE3
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    If we're just listing power trains we don't have; I'd include 2000-2010 and pre-2000 electric cars as something we need. For example, the C130 Laurel EV had a 2 speed auto and a neck breaking 21.5 HP, which would be really quirky to see in game. IMO stuff like this really deserves representation in game as the predecessors to what we are seeing so much of today, and as an added bonus it doesn't have the same issues with sound files as so many of the above listed power options.
     
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  15. GearHead1

    GearHead1
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    Yes. I was reall just adding to the thought train. It seems to me that vehicle niches are more important to fill than engine niches.
     
  16. EruptionTyphlosion

    EruptionTyphlosion
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    With the upcoming modern Civetta supercar, the long-awaited modern Italian supercar will finally be added to the game. However, I doubt we'll be seeing another modern supercar anytime soon after this is added, so I really hope they go all out with this thing. With a car like this there are a lot of opportunities for crazy stuff, so I'm gonna write out a long list of a number of configuration/version ideas, hopefully we see some of these in the final release. For this, I'm mostly just going to use the Lamborghini Huracan as a basis to demonstrate the vast amount of possibilities on a single platform.

    Standard Models:
    Obviously there would be the base model, which could be available in both AWD and RWD:

    A roadster variant of the base model would be nice as well:

    Interestingly enough, a lower-cost de-tuned variant could also be added, in both coupe and roadster versions, also serving as a reference to the Bolide's former de-tuned versions:

    A higher end version would also make sense, possibly bringing back the "GTR" nameplate. It could also have both coupe and roadster versions:

    A top of the line track oriented version could also be an option as well, possibly bringing back the "Corse" nameplate:


    Service Variants: (this should be bold too but there seems to be a forum bug preventing it)
    I would be very surprised if there isn't a Polizia di Stato variant:

    As most Beam maps are set in the states, an American version would be nice as well.

    One interesting possibility would be referencing the Bologna airport in Italy, which has used Lamborghinis as "Follow Me" cars to escort planes for years.

    Another possibility would be a safety/pace car:


    Competition Versions:

    A traditional race version is almost certain given the vehicle type:


    Lamborghini made the Huracan Sterrato as a concept for a Huracan based rally car, and this is too good of an opportunity to pass up for Beam's modern Civetta, and would also be a cool in-universe throwback to the Rally Bolides.

    Some people have turned Lamborghinis into drag cars, and something like this could be an interesting possibility:

    A drift variant could also be possible:

    Crazy Stuff:
    First and foremost, as a modern supercar, it needs the mandatory roster of special editions that only provide minor styling and interior changes but a far more expensive pricetag. A modern incarnation of the Bolide Notte could fit well here. A Tricolore version could also fit well.


    An unconventional body style could be another option. While there really isn't a good example with the Huracan, there are others I can use.

    For instance the Gallardo based Concept S:


    Or the Aventador based Aventador J:


    However, something I'd really like to see is another model that shares the same platform as a basis but has a different body altogether, a "platform-mate" if you will. While there really isn't a good example with the Huracan, there are others I can use.

    For instance, the Murcielago and the Reventon:


    The Aventador and the Veneno/Centenario:


    Another supercar based on the same platform would add more variety to the game, not to mention being even more extreme and even more obscenely expensive, seven digits at the very least. In terms of variants of this more extreme platform-mate, there aren't too many options, but there are still some:

    A roadster:


    And while there aren't really any real-world counterparts, a police version of said car would be both wildly impractical and awesome:





    Obviously this is just a list of ideas at the end of the day, but hopefully this demonstrates the vast possibilities that a modern Italian supercar could bring to the table, and it would be a shame if it isn't brought to its full potential.
     
    #38856 EruptionTyphlosion, Jan 30, 2022
    Last edited: Jan 30, 2022
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  17. Agent_Y

    Agent_Y
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    Yeah, we need something tiny with an absurdly low powered electric motor, maybe coupled to a gearbox, I have no idea why the Wigeon didn't get such an option
     
    • Agree Agree x 5
  18. EruptionTyphlosion

    EruptionTyphlosion
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    Citicar when
     
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  19. Koichiro Iketani

    Koichiro Iketani
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    Electric Wigeon
     
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  20. Agent_Y

    Agent_Y
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    The development media thread has a teaser of walking mode character following player rotation, and it's said that they can now make the player mesh nicer. I think we could be getting a proper character model for the player now, it would be cool if it was a human or a crash test dummy with animated legs, but idk if that will be happening. What else could it be then? A better snowman?
     
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