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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. RAINY

    RAINY
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    No way, I haven't seen this here before. Seems really cool
     

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    • PolEvidence.png
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  2. Acrain7

    Acrain7
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    To be clear to anyone who doesn't know, this is for audio only, so no, BeamNG isn't getting RTX style Ray Traced graphics. :)
    Ray Traced audio is still an incredible achievement and will be a great improvement to the game. I'm really excited for it!
     
    • Agree Agree x 10
  3. Car8john

    Car8john
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    ...yet

    you never know what else they are going to throw in
     
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  4. RobloxFan2

    RobloxFan2
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    I forgor :skull: i rember i had it on an older version maybe when i first started playing..? i really dont rember that well
    i think a couple YBR videos had it
    check dms
     
  5. vulcan-dev

    vulcan-dev
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    That's amazing, I'm not bothered if they don't add ray traced reflections since it looks good already (just foliage needs improving), audio is a major factor for games like this. Looking forward :)
     
    • Agree Agree x 2
  6. alentaylor22

    alentaylor22
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    So we will know have an ACC mode?
     
  7. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    Probably not, doesn't seem like it's worth the effort.
     
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  8. LiterallyAPastry

    LiterallyAPastry
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    That doesn't mean what you think it means.

    It's more like this:


    It's basically doing a line from point A to point B and seeing if you hit anything in the way.
     
  9. Turbo49>

    Turbo49>
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    Also known as raycasting, right ?
     
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  10. robert357

    robert357
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    Shame.
     
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  11. Zero

    Zero
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    Can someone explain this like I'm 5, what would this mean for the gameplay?
     
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  12. alentaylor22

    alentaylor22
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    Awe, well I’m a bit confused what it means for the game tho?
     
  13. dinosaur202

    dinosaur202
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    I'm assuming it means it would slow down to a crawl on anything that isn't the newest hardware.
     
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  14. Grille

    Grille
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    It sems to be about raytracing “sound-waves” which would allow for features like dynamic echo, or that the interior sound different depending how open it is.
    Depending on the implementation it wouldn’t even be that performance hungry I think
     
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  15. default0.0player

    default0.0player
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    Or may be splitscreen
    --- Post updated ---
    It might overload some sound cards and make many player "No sound after update"
     
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  16. Turbo49>

    Turbo49>
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    From my experience with raycasting in unity it's not that intensive. Depends how much casting will be done.
     
  17. ARES IV

    ARES IV
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    It might allow electric vehicles to be shut down and started again.
     
    • Agree Agree x 2
  18. ITHEPUNISHER

    ITHEPUNISHER
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    I'd love more realistic tire screeching/scream sounds, they're good don't get me wrong but
    wheelspinning and handbrake turns with full realistic sounding tire screeches/screams would be epic
     
    • Agree Agree x 4
  19. Ayca

    Ayca
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    Wait, why ain't there an offroad focused BeamNG map? I always have to find maps to do it on and it's always a hassle. Don't say Jungle Rock Island has a ton, it's barely anything.

    one day? :):):)
     
    • Agree Agree x 4
  20. Keon_

    Keon_
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    Utah is good, but there's only one challenging trail (the cliffside one,) other than that it gets boring doing the same few trails over and over again. Don't get me started on mud physics, either.
     
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