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Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
No way, I haven't seen this here before. Seems really cool
To be clear to anyone who doesn't know, this is for audio only, so no, BeamNG isn't getting RTX style Ray Traced graphics.
Ray Traced audio is still an incredible achievement and will be a great improvement to the game. I'm really excited for it!
you never know what else they are going to throw in
I forgor :skull: i rember i had it on an older version maybe when i first started playing..? i really dont rember that well
i think a couple YBR videos had it
That's amazing, I'm not bothered if they don't add ray traced reflections since it looks good already (just foliage needs improving), audio is a major factor for games like this. Looking forward
So we will know have an ACC mode?
Probably not, doesn't seem like it's worth the effort.
That doesn't mean what you think it means.
It's more like this:
It's basically doing a line from point A to point B and seeing if you hit anything in the way.
Also known as raycasting, right ?
Can someone explain this like I'm 5, what would this mean for the gameplay?
Awe, well I’m a bit confused what it means for the game tho?
I'm assuming it means it would slow down to a crawl on anything that isn't the newest hardware.
It sems to be about raytracing “sound-waves” which would allow for features like dynamic echo, or that the interior sound different depending how open it is.
Depending on the implementation it wouldn’t even be that performance hungry I think
Or may be splitscreen
--- Post updated ---
It might overload some sound cards and make many player "No sound after update"
From my experience with raycasting in unity it's not that intensive. Depends how much casting will be done.
It might allow electric vehicles to be shut down and started again.
I'd love more realistic tire screeching/scream sounds, they're good don't get me wrong but
wheelspinning and handbrake turns with full realistic sounding tire screeches/screams would be epic
Wait, why ain't there an offroad focused BeamNG map? I always have to find maps to do it on and it's always a hassle. Don't say Jungle Rock Island has a ton, it's barely anything.
Utah is good, but there's only one challenging trail (the cliffside one,) other than that it gets boring doing the same few trails over and over again. Don't get me started on mud physics, either.