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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Bexcon

    Bexcon
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    Maybe I misspoke, but I meant Havoc as an additional engine to the game, in the form of dynamic mud as in Spintires or destructible objects (poles, fences, fences, etc.)
     
  2. Agent_Y

    Agent_Y
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    BeamNG Team

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    2 physics engines in 1 game, that would be so laggy
     
    • Agree Agree x 3
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  3. McBeamer94

    McBeamer94
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    Yep, especially when you change gear in a hurry, without even pushing the clutch pedal, a shifting sound would complement the gear grinding sound perfectly!
    Speaking of... can you imagine what the no-lift shift feature in a manual transmission would look and feel like in a modern BeamNG vehicle?

     
    • Agree Agree x 3
  4. ITHEPUNISHER

    ITHEPUNISHER
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    Speaking of sounds i know skid sounds were changed in an earlier patch but to update them again to more real authentic tyre kicking sounds would be great.
     
    • Agree Agree x 8
  5. NicOz

    NicOz
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    The Covet seems to be missing the mirrors in the teaser, imagine if they made the mirrors reflect the car and they don't want to spoil us about it o_O
     
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  6. Aquila:)

    Aquila:)
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    Thats an interesting detail, don't think that we're gonna see our mirrors tho in this update
     
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  7. Cat Of America

    Cat Of America
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    orr could be the fact that version of the car has 1 mirror, but the 1 mirror is out of frame
     
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  8. Agent_Y

    Agent_Y
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    BeamNG Team

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    Why not, if they already added in the suport for multiple cameras then improved mirrors could finally be on the way
     
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  9. Aquila:)

    Aquila:)
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    you're right
     
  10. McBeamer94

    McBeamer94
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    Interesting argument. I'll just say that we're seeing the absolute basic 1.5 DX version which, traditionally, has got no right mirror.
     
    • Agree Agree x 8
  11. zachariah.74

    zachariah.74
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    Have we heard anything else regarding a release date for 0.26 yet? It's been 3 months now right?
     
  12. Cyan37

    Cyan37
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    It's been 2 months..
     
  13. zachariah.74

    zachariah.74
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    Ah yeah, so it has. Never been the best at maths.
     
    • Agree Agree x 1
  14. vmlinuz

    vmlinuz
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    how many times I gotta say it
    They aren't doing 3 month updates anymore, it's just not feasible even if they wish they could
    6 months is the new standard
     
    #45994 vmlinuz, Aug 18, 2022
    Last edited: Aug 18, 2022
  15. KickstartMyCow

    KickstartMyCow
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    Speaking of shifting, Float shifting will be pretty cool if it was added. I know you can float shift but you can only do it with luck and very low rpm which is not realistic.
    --- Post updated ---
    Agreed.
     
    • Agree Agree x 4
  16. CarCrasher283

    CarCrasher283
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    I thought they said they would try going back to the 3 month cycle after 0.25?
     
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  17. coreyowenstannard

    coreyowenstannard
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    Yes, they did.
     
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  18. vmlinuz

    vmlinuz
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    And they've said it before and haven't managed to do it then, so I suspect the game is just too much of a monster by now to completely develop and test a major update in 3 months

    Trust me, I'm a software developer and this shit is hard, especially when your goals are as open-ended, your project as innovative and your codebase as massive as BeamNG's

    Oh and did I mention Lua is dynamically typed, which makes it a royal PITA to debug once your project reaches BeamNG size
     
    #45998 vmlinuz, Aug 18, 2022
    Last edited: Aug 18, 2022
    • Agree Agree x 7
  19. PowerstrokeHD

    PowerstrokeHD
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    One thing I hope that comes in 0.26 is the ability to engage the Two-step with the clutch instead of the brake. It is a pain in the ass to do it on a steering wheel set as I along with most people do not have more than 2 feet
     
    • Agree Agree x 10
  20. GearHead1

    GearHead1
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    upload_2022-8-18_15-3-14.png
    now that i have made nobody laugh i should get back to work
     
    • Like Like x 11
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