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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Cedar77

    Cedar77
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    Needs beeps and chimes depending on the car. :)
     
    • Agree Agree x 2
  2. robert357

    robert357
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    599
    I hope "accessory mode" will have different stuff showing up on the screens. For example instead of navigation there will be main menu or radio and instead of dials there will be looped animation with logo.
     
    • Agree Agree x 1
  3. DeusHorizon

    DeusHorizon
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    May 9, 2018
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    80
    Interactive infotainment screens would be great. They could indeed add radio or a main menu, but also the clock, back-up camera (maybe parking sensors in general?).
     
  4. arnok19

    arnok19
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    Jun 28, 2018
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    Greetings!

    Before proceeding further, readers are informed that this is not a mod. Just a in-game menu redesign using simplistic approach.

    I personally thought this thread would be a great place to share on what I have been designing for like 2 days in my free time.
    Below screenshots are related to in-game menu redesign by me.
    Currently, it only features, the start splash screen, the main menu, map selection menu and spawn point page.
    I need to design options menu and in-game radial menu (after player spawns on map), if time permits.
    I decided to go with simplistic approach. The menu has a glass aero effect (just like it used to be in Windows 7). If the player set his settings to max, he'll get this effect otherwise. the normal color theme.

    Let me know what you guys think of this redesign. If you have any suggestions, please feel free to share.

    s1.jpg s2.jpg
    s3.jpg s4.jpg
    s5.jpg s6.jpg

    Also, should BeamNG go for this menu design in the upcoming or future updates? Let me know your thoughts..
     
    • Like Like x 9
  5. Joobles

    Joobles
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    You've made it look like it's straight out of the early 2000's lol
    e56dbd7dd7fb4474fefbb76bb5053028.png 611ba5cbaedeebaed83f0fbe6b95e96b.jpg 1.jpg 11.jpg menu_main.jpg
     
    • Agree Agree x 22
    • Like Like x 2
  6. SmokeyDokey

    SmokeyDokey
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    N o s t a l g i a
    Looks like the menu out of Trainz, almost exactly
    Love it :)
     
    • Agree Agree x 1
  7. BIGTASTY97

    BIGTASTY97
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    • Like Like x 1
  8. ITHEPUNISHER

    ITHEPUNISHER
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    the yellow rear light indicators that's new, i always had to mod that in myself, looks epic
     
    • Agree Agree x 1
  9. Brother_Dave

    Brother_Dave
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    Abot the lates development media vid; anyone else hear the engine pumping before actually starting? Sounds promising.
     
    • Agree Agree x 1
  10. zachariah.74

    zachariah.74
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    Sort of reminds me of the Rigs of Rods UI way back when. Cool concept anyway
     
    • Agree Agree x 1
  11. 88fiero

    88fiero
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    Same developers.
     
    • Agree Agree x 1
  12. SNFriedM14

    SNFriedM14
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    Im willing to bet we get a new map in 0.27 because we’re going on 4 years since italy. Also, not to create conspiracy theories but this comment was left on the industrial remaster vid. Weve got a modern muscle car in 0.24.1 and a supercar in 0.25. Could he be correct a 3rd time?
     

    Attached Files:

    • 841CDDE2-C39B-4352-A7E9-7555190E9088.jpeg
    • Like Like x 5
  13. moses72

    moses72
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    that guy is apparently now a prophet

    Also we really need a moonhawk remaster
     
    • Like Like x 3
    • Agree Agree x 2
  14. Jackets64

    Jackets64
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    I mean in that case that makes what I'd say is at least a quarter of the BeamNG community a prophet.
     
    • Agree Agree x 7
  15. Brother_Dave

    Brother_Dave
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    I was lurking around, as one do, to see if i could do some slight changes to graphic things. Found this lil gem which is new but not afaik in use yet (cant find that its loaded)?

    upload_2022-9-27_20-9-45.png

    GTAO (and this was XeGTAO so a edited one), some really good ambient occlusion:
    https://www.activision.com/cdn/rese...rate_Indirect_Occlusion_NEW VERSION_COLOR.pdf

    The vanilla AO was changes in 0.26 but i only think it was the actual settings from 0.25 that changed.

    This could mean were in for even more nice graphics stuff when that Vulcan works as the devs intend :oops:
     
    • Like Like x 16
    • Agree Agree x 1
  16. Sininu

    Sininu
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    I would be so happy to get such a nice upgrade over the grainy mess current AO is.

    More info what xeGTAO is here: https://github.com/GameTechDev/XeGTAO

    Hopefully they are also implementing TAA alongside this to help with denoising because GTAO can also look noisy as hell without utilizing proper measures to combat it.
     
    • Like Like x 2
  17. LucasBE

    LucasBE
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    Nah y'all are completely wrong this is obviously GTA Online integration with included oppressor mk2
     
    • Agree Agree x 18
    • Like Like x 2
  18. zachariah.74

    zachariah.74
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    Finally, all the "Imagine if BeamNG and GTA V had a crossover" comments can be put to rest
     
  19. 88fiero

    88fiero
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    Looks delicious, and very refreshing.
     
  20. bussin.buses

    bussin.buses
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    Photo: 646A9254-2C09-4D75-9945-441413C55C15.png
     
    • Like Like x 2
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