1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. hacker420

    hacker420
    Expand Collapse

    Joined:
    Dec 29, 2017
    Messages:
    1,113
    it's their signature trademark
     
    • Agree Agree x 1
  2. SNFriedM14

    SNFriedM14
    Expand Collapse

    Joined:
    Jul 8, 2021
    Messages:
    700
    This is an intervention. You have to stop using comic sans or we are going to have a problem here.
     
    • Agree Agree x 4
  3. I<3ChickenWings&V8

    I<3ChickenWings&V8
    Expand Collapse

    Joined:
    Aug 14, 2020
    Messages:
    914
     
    • Like Like x 1
  4. Koichiro Iketani

    Koichiro Iketani
    Expand Collapse

    Joined:
    Nov 2, 2018
    Messages:
    909
    Me:
    *sad mobile noises*
    Screenshot_2022-11-12-20-51-00-66_40deb401b9ffe8e1df2f1cc5ba480b12.jpg
     
    • Like Like x 2
  5. Ayca

    Ayca
    Expand Collapse

    Joined:
    Apr 7, 2018
    Messages:
    767
    [deleted]
     
  6. McBeamer94

    McBeamer94
    Expand Collapse

    Joined:
    Jan 4, 2019
    Messages:
    2,558
    Entering the twilight zone right there! :p
     
    • Like Like x 2
  7. Instant Winrar

    Instant Winrar
    Expand Collapse

    Joined:
    Jun 12, 2015
    Messages:
    711
    I'd be fine with an update that brings beams that can tear apart, even if that's the only contents of the update (and not predetermined break groups). It's been the main limitation of the engine for years, that and giving objects around maps their own jbeams

    Doubt we'll see it until rigid body physics become a thing lmao
     
    • Agree Agree x 9
    • Like Like x 2
  8. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,350
    Technically it's super easy to do in theory, but practically if you try you could get all sorts of random unpredictable issues everywhere on normal crashes, it would depend on the car of course, I could try making a mod that does that so you can see what would happen if it was official
     
    • Agree Agree x 6
  9. Instant Winrar

    Instant Winrar
    Expand Collapse

    Joined:
    Jun 12, 2015
    Messages:
    711
    I do recall the developers stating why it hasn't been put into the game yet, being the glitchy nature of mesh tearing and objects once separated tending to react glitchily when interacted with. Not sure if the latter problem has been improved upon over the years with the game engine, but that doesn't matter if it makes a spiky mess of the mesh.
     
    • Agree Agree x 4
  10. tobias95ng

    tobias95ng
    Expand Collapse

    Joined:
    Sep 10, 2014
    Messages:
    386
     

    Attached Files:

    • matura.png
    • Like Like x 4
  11. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,350
    Hasn't been improved at all, BeamNG still uses the same basic mesh interpolation algorithm as it has used since the start, maybe it's about time they used a more advanced one now
     
    • Agree Agree x 9
    • Like Like x 1
  12. BeezNeez

    BeezNeez
    Expand Collapse

    Joined:
    Jun 29, 2020
    Messages:
    301
    Its japanese...
     
  13. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,363
    And a Lada is Italian, what's your point?
     
    • Agree Agree x 2
  14. I<3ChickenWings&V8

    I<3ChickenWings&V8
    Expand Collapse

    Joined:
    Aug 14, 2020
    Messages:
    914
    I just had to google this..
    Wow! everyday you learn something new.
     
    • Like Like x 4
    • Agree Agree x 1
  15. Wulf

    Wulf
    Expand Collapse

    Joined:
    May 25, 2018
    Messages:
    182
    It's quite tragic my parody(leak) has gone missing.
     
  16. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    5,004
    It’s not a firetruck (the ETK van teaser), here’s a message from @krallopian :
    D5B62F8E-9086-44E0-91F6-17F86A29A278.jpeg
     
    • Like Like x 4
  17. BeezNeez

    BeezNeez
    Expand Collapse

    Joined:
    Jun 29, 2020
    Messages:
    301
    why would it be KGB miramar if its not russian? anyways not related ig
     
    • Agree Agree x 2
  18. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    707
    if that's true, then i could have been an automation mod that the team used in that teaser.
     
  19. locualo

    locualo
    Expand Collapse

    Joined:
    Dec 8, 2021
    Messages:
    536
    i googled it, looks like it's russian from origin and still now
    what's your point?
     
  20. zachariah.74

    zachariah.74
    Expand Collapse

    Joined:
    Apr 10, 2022
    Messages:
    784
    Why would they tease an automation mod as official content..
     
    • Agree Agree x 10
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice