^ This. Contrary to popular belief: BeamNG doesn't actually exist. The duration of this social experiment has ended, thank you all for your participation.
baiting? ok, let's assume there's an update, then what about the mahoosive amount of content? Does that all just get stuffed in? No, that will be too harsh of a workload, even if it's drawn out across the span of a year. Very unlikely, especially given that, other than the piccobuggy, none of this content has made it ingame.
How do you know? Also almost everything but the van is ingame, based on literal screenshots from the devs
Gentlemen, please! Let's not unravel the tapestry of this treaty! The shuttle has crossed the loom! Let's not cock it up now, we're so close to the update!
So, ignoring the completely absurd suggestions in the last 2 pages... We know the full Piccobuggy is in game. We had part of it left in the last update and a teaser showing the full thing, minus shell, in game. We know the not-an-argo-frontier is in game, but don't know how far along it is in development. We know the trophy truck is in game. The more I look at the T-Rex buggy the more I'm convinced it's just the trophy truck without a shell and with different lights (and fire extinguisher repositioned if I'm seeing correctly) We have no idea how far along the 6x6 van is but know it's in development We have no idea how far along the K-Series work is but know they are doing work on it
Because the dev team has multiplied, the player base has too, and they’ve found efficient ways to make vehicles
All this content is gonna enter the game sometime. Nobody ever said that it must by law be part of the imminent 0.27 update. The devs are just giving us something to open our appetite and get us pumped up. Simple as that, really.
Then theres the other concern regarding deformation. Like the 2 newest full cars the Scintilla and Bastion, they seem to spike, especially the scintilla which seems a lot more rigid *does this new workflow have an effect on that?