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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Funky7Monkey

    Funky7Monkey
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    Can you guys not except that it is random? There is no pattern for release other than "when it's ready."
     
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  2. crazikyle

    crazikyle
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  3. Djplopper

    Djplopper
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  4. skodakenner

    skodakenner
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    Definatly no update today because they updated the qa branch that means no update and they are still in the testing and developing phase of the update so i guess tommorow or monday as it seems they arent working on saturday
     
  5. SuperNoob05

    SuperNoob05
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    The qa branch gets updated daily ._.
     
  6. skodakenner

    skodakenner
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    but not if a update comes out then the other branch is updated
     
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  7. clayton8or

    clayton8or
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    I really hope the devs stop getting distracted with content and work on features, specifically a proper transmission, clutch, and engine simulation. Currently you don't need a clutch to drive a manual and there is no option to make it so your transmission doesnt let you shift and makes a horrible grinding noise or something when shifting without a clutch. Also there is no simulation for stalling and that is a vital part of driving a manual, learning how to not stall at every stop light. And if anyone mentions shifting from 6th to 1st yes that should screw your engine over to the point of catastrophic failure and lots of smoke with possibly fire.
     
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  8. amarks240

    amarks240
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    its impossible to shift into reverse while the wheels are moving. it will grind and grind all day. im sure someone here will say sure its possible but in the real world it wont happen. ever.
     
  9. clayton8or

    clayton8or
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    Forget that i meant first.
    Also yea make that a feature too lol
     
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  10. Nissan Skyline

    Nissan Skyline
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    GRRRR.PNG
    Despite me being fully updated, steam likes to troll me.
     
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  11. Funky7Monkey

    Funky7Monkey
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    Steam is borked right now.
     
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  12. Matthew2992

    Matthew2992
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    Here's hoping I get back from work tomorrow to find an update for BeamNG.drive. It makes an 11 hour day of washing trucks not so bad lmao.
     
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  13. derpfleet55

    derpfleet55
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    This, definitely, along with a better clutch simulation since currently it feels too linear (which clutch petals are not). For anyone with a wheel you have probably noticed it feels weird getting going, as though the car has lots of torque and then suddenly no torque, although messing with the linearity settings somewhat can help this but it still feels like you are flipping a switch, again which clutches are not. I should only need to say this once but this game could learn something from Assetto Corsa, not necessarily in the physics department but the controls department. Part of why Assetto Corsa feels so good (and is probably why you see so much fanboy-ism for it on other forums) is because the petals, and the wheel force feedback feel.. just right, whereas in beam gas, brake and clutch petals feel almost like switches at times. FFB in beam is alright, and its probably more realistic in some ways than Assetto Corsa's "everything has a manual steering rack" feel, but it would be nice to have a mode that helps you feel the road forces like AC's does.

    EDIT: Read josh below, Thank you. Also Thank you @estama! , assuming you come across this that is..
     
    #493 derpfleet55, Apr 15, 2016
    Last edited: Apr 15, 2016
  14. Josh

    Josh
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    Better clutch simulation is coming in the upcoming update.

    Read below

     
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  15. Godzilla!

    Godzilla!
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    I think the new ETK would be called X200 or something similar to that.
     
  16. KozyKat

    KozyKat
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    ETK 9-Series. Something like that, maybe.
     
  17. Joelvb

    Joelvb
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    0.5.4[edit]
    • Added different off-road tires, current ones are renamed, presets may be broken
    • Rally lights and roofrack textures & meshes moved to the common directory, materials of mods might be broken
    • ETK engine .DAE, textures and jbeams moved to the common directory, materials of mod might be broken.
    • Changed leaf spring design, multiple vehicles (van, pickup, burnside etc). Old/Modded spring jbeams will be broken.
    • Tweaked front steering on Pickup, van
    • Engine curves adjusted, now it shows the real crankshaft torque instead of the theoretically version without the substraction of energy absorbed by auxiliary units
    • Lots of sounds added to meshes with deformgroups like glass and lights
    Found on the wiki page, that could be a hind
     
  18. coolusername

    coolusername
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    Also Utah is now in Game/ Unreleased!
     
  19. aquojdm

    aquojdm
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    the development thread on the wiki needs to be brought back
     
  20. Josh

    Josh
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    So it will be showing BHP/BTQ now, or WHP/WTQ?
     
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