Knallhart apparently translates to "badass" in English so it's probably a fully-custom build instead of something a tuning shop sells so the public.
Does this mean that the creator program is about to be released? Then we have a week or 2 wait then the update?
Nothing interesting here. https://twitter.com/SteamDB/status/1636289943822540801 > Steam maintenance this Tuesday caused any app with passworded branches to be updated, which added an encrypted "download" field. This field is simply an encrypted compressed size of the depot (similar to encrypted_size_2 which is size on disk). You can ignore this change.
Lol I don't think anyone even noticed it but it does appear to be partially fixed, glass no longer clips through smoke, idk when it even got fixed Though there are still problems when rendering several layers of emissive glass on top of each other (not a thing on vanilla cars so I'm showing a mod instead)
It was fixed in 0.26, same applies to the light flares bug with glass, it was really visible on bastion for example. That issue is way harder to fix, same if you have multiple layers of tinted glass, so at times it works fine and after reloading vehicle things can break again.
i didnt even notice but definitely gotta say a big thank you for fixing a bug that's been annoying me for so long. went back and looked at pics i took for a thumbnail, and yeah, no more glass in front of dust. gg
idk if anyone mentioned this but, I really hope the particle system gets revamped soon. The cheap looking sprites dont hold up compared to rest of the game right now. Some volumetric looking smoke and dust would looks sick. Rigth now if im cruising in the desert i just see these giant flying 2d balls of sand. volumetric fog and smoke would also really add to the atmosphere.