Would it be possible that we are getting a way to "value" a vehicle? Would be a good addition so that people could make their own personal configs while still being under budget for the gambler event
There has not been a SteamDB in two days. Does this mean anything? Or is it normal for that to happen?
There already has been a way for an extremely long time, each part already has a value assigned (in the 'BeamBucks' currency that is roughly equivalent to dollars), and there is a debug app in World Editor that lets you see the monetary damage done to your car based on that. Also this wouldn't be relevant since nowadays most Gambler 500 cars are way above $500.
I'd like to point out that this isn't implemented properly as of now, so you can accumulate damage infinitely
Most developers don't work on the weekend, unless there's a big problem, of course. You have to be patient. Developers are also only human and need some free time... even though it may not look like it, development is sometimes mentally challenging. So that free weekend will come in handy.
Miracles do happen... this is prove! I as a german have only recently learned about the mercury villagers existence but love minivans as a whole!
Somebody earlier posted the soliad with a pic of a ford wind star, I feel like it’s much more of a ford wind star. (Not trying to say this in a rude way if it comes across so)
Seriously. I don’t get why people feel the need to find EXACTLY what every car in BeamNG when they clearly all have inspiration from several vehicles and some creativity from the devs.
People just want to grasp onto the feeling that it is a certain minivan which their parents used to own --- Post updated --- Guys I found the full image of the minivan