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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Brother_Dave

    Brother_Dave
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    Ah yes, Teslerr tomorrow
     
  2. SSRG

    SSRG
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    Tazer Tomato
     
  3. Hood Baxter

    Hood Baxter
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    Tlozer Tamemo
     
  4. Métronome

    Métronome
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    By the way, I saw your post about the H-patern gearbox's bug. I never noticed that before.
     
  5. Wassup487

    Wassup487
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    taker tobakso
     
  6. toyota.potato

    toyota.potato
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    Teezer bollocks
     
  7. SSRG

    SSRG
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    No way
    Bock B50 confirmed to be added???
     
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  8. McBeamer94

    McBeamer94
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    There's also the electronic AWS system (think of Super HICAS), which turns the rear wheels in the same direction as the front ones at high speeds and in the opposite direction at low speeds. As we have it right now in the Mk1 Pessima, this primitive AWS system only turns them in the opposite direction, regardless of the speed.
     
  9. Wassup487

    Wassup487
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    i never thought of that
    wow
    guys everybody worship ssrg
     
  10. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    Took us a while as well :)
     
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  11. Joobles

    Joobles
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    I keep meaning to talk about this but I kept forgetting. I have a thought as to what feature this image is referring to
    2023-08-11_01-10-21_84526ac4-0b47-48f3-b4b1-6630120cce8d.png
    My guess is that this is for the viewport reflections that were leftover in the game files after an update. Clearly this feature is being actively worked on (seeing as how it was accidentally left in the game) which would explain all the green check marks and, to an extent, showing this image of it. Also, we saw that the version in game still had issues that would cause it to be unreleasable. Also in this document you can see the first two headers are referring to issues from different points of view. My guess is that these are issues in the reflections from the main vehicle's point of view, and from any other vehicle's. Or maybe from an interior and exterior cam pov? This is really the only feature I could think of that would have issues related to different points of view, besides maybe some fancy texture or new sky thing. Another main point to this I just remembered, one of the issues the version leftover in the game had was flickering issues, and one of the unsolved issues in this list starts with "flic".
     
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  12. Métronome

    Métronome
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    The Citroën Activa Concept Car also has a similar technology.
    And that's sound good, because the 1th Pessima did not have a remaster.
     
    #58372 Métronome, Aug 29, 2023
    Last edited: Aug 29, 2023
    • Agree Agree x 1
  13. Lakapuka

    Lakapuka
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    Did bro just say oneth
     
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  14. Métronome

    Métronome
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    Yes, it's the 2nd which got a remaster, unlike the 1th.
     
  15. SSRG

    SSRG
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    He meant that it’s 1st, not 1th :D
     
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  16. Métronome

    Métronome
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    Oups, sorry, that's what I mean.
     
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  17. urbanestdog45

    urbanestdog45
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    I feel the 4 wheel steering in the earlier generation Pessima is actually a mechanical system based on the one found in the 3rd gen Honda Prelude. Also, at low steering inputs, the rear wheels do turn in the same direction as the front wheels, not in the opposite direction at all inputs as you described. As for the Prelude fact, I think I heard it from an old YBR video but I forgor.
     
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  18. nawa

    nawa
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    I'm like 80% sure this just means "from the point of view of two different development leads"
     
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  19. thegamerpt

    thegamerpt
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    Well, actually you are kinda wrong about the mk1 pessima AWS system, the rear wheels do turn in the same direction as the front ones. You can notice it if you stop the car and slowly turn the wheels, better be using a controller or a steering wheel for that
     
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  20. Métronome

    Métronome
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    Strengh.png
    Straight
    LittleLeft.png LittleRight.png
    Little left/Little right
    FullLeft.png FullRight.png
    Full left/Full right

    The Pessima's steering system is divided in two angle range.
    In the first range, the rear steer turns in the direction of the steer wheel, and in the opposite when you reach the second range.
     
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