https://www.reddit.com/r/BeamNG/comments/15d4ej3/there_is_a_proper_fire_light_source_in_the/ This is a different place but has the same fire pole as teaser area-
in the teaser you can see hills and trees that arent on industrial map Also, bit brighter image (stolen from discord from Lore!)
I don’t recall that place myself, but there’s a lot of just random industrial stuff on the map. Didn’t know they added that effect though.
If it isn't industrial site it could be hinting at a WCUSA expansion/remaster as it looks like some kind of oil plant and we know for a fact WCUSA has oil because of the oil pumps near the highway.
Between the recent additions to WCUSA and the common requests for a WCUSA expansion I wouldn't be surprised to see this there. Either that or an Industrial expansion.
My bet is on the ETK test center because of the hills and the pines. Also this map cruelly needs an expansion if not a remaster Edit; woops there's no water on ETK test center. ECU it is I hope
Could the team pick the ladder of the two options? Release and announce optimization is hoped to be releases as time progresses? Or is there magical codie stuff that’d make further progression difficult once VR is set?
A factory with flames coming out of it wouldn't make sense for ECUSA but if they make some other additions to it then it may make sense. By other additions it would have to have an industrial section but that doesn't make sense considering ECUSA's industry is mostly forest related. --- Post updated --- And by industrial section I mean chemical factories and so on because they are the ones that require these flare towers to burn waste gasses.
No, it would be dishonest/misleading to make such promises. Dishonest, because we cannot predict what is technically possible to optimize. We might hit a point of diminishing returns for example. Who knows. And misleading, because people will expect some huge optimization update that magically doubles framerates, and that's extremely unlikely to happen. What is more likely to happen, is the same thing that has been happening over the past 10 years: lots of smaller optimizations that often fly under the radar (but which add up together).