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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Doomingplays

    Doomingplays
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    what do you guys think 0.31 will add? do you think it will be a big or small update?
     
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  2. Bexcon

    Bexcon
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  3. hacker420

    hacker420
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  4. Shelbyiris

    Shelbyiris
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    speculation: 0.31 will be a bit more salty
    upload_2023-9-22_1-27-30.png
     
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  5. Covalence

    Covalence
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    Salt is used as a deicer on roads; new winter map for 0.31 confirmed :D
     
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  6. Cutlass

    Cutlass
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    There needs to be a filter by downloaded feature on the ingame repo, i lost all my mods in 0.30
     
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  7. Sininu

    Sininu
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    There will be cooking career path in the 0.31 career mode update
     
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  8. default0.0player

    default0.0player
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    Please shift the exact same gears, exact same clutch time and gear stick movement speed, on a variety of vehicles(classic, modern, econobox, sports, small, large) and observe the gearboxes' response. Thank you
    Before the update the shift speed is 100% depends on your input, after the update I heard that you can't shift a semi as fast as shifting a racer even using an H-shifter. Thank you
     
  9. JFoxx97

    JFoxx97
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    let it slip :p
     

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    • speculation.png
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  10. Sininu

    Sininu
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    Huh, what kind of damage could it be? The original image shows a blue car with one of the fenders being gray. Recolouring individual body parts is currently not possible without custom liveries, right? I'm not sure about this as I don't really recolour cars.
    I feel like if I'm right about the above it could imply tech to change textures of different body parts separately? Could that be the most basic foundation for scratches?
     
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  11. JFoxx97

    JFoxx97
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    with the idea of buying used cars in campaign you would expect some dents/scratches here and there so maybe they're working some sort of procedural damage/scratches system for them
     
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  12. Cedar77

    Cedar77
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    fillman86 released a video on a mod idea regarding a similar topic. (dents at least)
    Not sure if it's allowed to post a link in here.

    Video is called BeamNG's Future? -Mod Theory-
     
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  13. Shelbyiris

    Shelbyiris
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    knowing how MSC went for me, this is going to be fire

    (I burned both the Datsun and the house down. on the same save)
     
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  14. minivanlover11

    minivanlover11
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    considering wcusa has some empty spots on the island which i think will be gas stations, its almost like the devs didnt finish the expansion theres also some bugs like one person said with the sign and i found one i think at the gas station by the new dealer ship, maybe they have more in store for the expansion, which could explain the unfinished parking garage? also did anyone notice they expanded the sewage tunnels it goes under the factory and its great for hide and seek or infection multiplayer,
    screenshot_2023-09-22_02-37-11.png
     
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  15. Elijah1

    Elijah1
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    I have similar feelings about it being a WCUSA expansion part 1
    It reminds me of what the original WCUSA was going to be
    Way bigger but they had to scale it back due to performance at the time Perhaps they are waiting for vulkan to be stable?

    Original map with what we actually got overlayed on it keep in mind its pretty old at this point so if the devs are looking to expand it out to that size its most likely not going to look the same at all
     
    #59155 Elijah1, Sep 23, 2023
    Last edited: Sep 23, 2023
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  16. simsimw

    simsimw
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    That was 6 years ago, I don’t think they will use this. But I get your point. There is still a lot of empty area inside the borders that could be used for expansion. Ex: the empty land next to the city, before the new industrial area, there’s space for 2 new downtown streets. I would love to see those spots being utilized.
    Would it be easy to expand the map borders to 4096x4096?
     
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  17. SSRG

    SSRG
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    Maybe 3192x3192? (Or whatever Johnson Valley has)
    Although I think this map is good enough and maybe they could add some stuff to other maps along with development for a Carrier mechanic with changing maps.
     
  18. DriftinCovet1987

    DriftinCovet1987
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    JV's 3072x3072 for the main area.

    And yeah, it is a bit odd that there's this desolate hilly area between the city and the suburbs - it's not really big enough to be a proper off-roading area, and having the city abruptly end feels rather unnatural. Although an update to that area likely won't be coming out for a while - WCA's just had its biggest update since 0.21.
     
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  19. DieselDuster

    DieselDuster
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    Since johnson valley is a bit bigger than WCUSA, they could change the borders for another expansion probably, also for the highway with the tollbooth (the side where it's closed) i think they can transform them into some tunnels (just like they did at the end of the bridge, they splited the tunnels and now there's several one's that lead to the island.) althought they also could make a new area (just like they would do if they expand the downtown area, industrial area or places like that, or what they did with the island.) and connect the closed highways to the new areas, although i doubt they would do that, cause it might be a bit hard to create a whole new city-ish area close to the borders of the map.

    Also, i think we need a tiny utah expansion. the last main update was back in 2021, in 0.20 or 0.21 or some version around there when they added the new tourist area and remastered several other places. aside from the PBR update in 0.24, i think they could expand it a bit, Devs, when will you fix the broken bridge?! :p
     
    #59159 DieselDuster, Sep 23, 2023
    Last edited: Sep 23, 2023
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  20. simsimw

    simsimw
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    We had updates in 0.21, 0.26, 0.27, and 0.30
    --- Post updated ---
    Many of the skyscrapers look very dated. They should totally do a rework of many skyscrapers and expand the city
     
    • Agree Agree x 2
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