I have another question that I'll might get hit in the face by some truckers purist, do you think we'll have automatic/semi-automatic gearbox ?
This is a very interesting question. European City Cars and Sportscars/Supercars used this type of transmission from the early 90s to the late 00s. So yes, I'd love to see semiautomatics in BeamNG, to learn and see how their operation will be simulated.
That's an awful concept then. Torque converters can do the same job in trucks without overheating themselves or the clutch.
I chose my words poorly, my bad That's exactly what i was saying, the transmission in the current T-Series is unrealistic and it wouldn't make sense to leave it as is
I meant both, automatic and semi-automatic. Maybe yes, but uncommonly chose before because manual was more popular. Maybe it exist with pneumatic system, or hydraulic, or an hybrid system. I think the 60s got mostly the manual but it would be more likely 70s/80s. Aftermarket would be too easy to say yes. I ask this question because I saw some old trucks with automatic transmission, like the MAZ-7310 with semi-automatic 3 speed gear in 60s with hydraulic clutch. The French Berliet T100 got the 4 semi-automatic gearbox in 1957. And there's the powershift 8 speed in some Kenworth truck for mining. So I was wondering if commercial trucks from the 60s/70s/80s could have an automatic transmission or something like that. Because often cabovers and conventionals are shown with a manual gearbox, but never automatic. I have done more researches, and I read Allison developped the Powershift Hydro gearbox in 1962, and an automatic 4-speed gearbox in 70s for highway truck, capable of tracting around 72,000 lb (33,000 kg), so with that gearbox, we could pull the Dryvan trailer. And in 1973, they do the Allison model CLBT 750, a manual hydraulic, but wikipedia tells it's the first fully automatic transmission developped by Allison. it contains 5 speed and 1 reverse. That's all I found for autmated transmission in trucks between 60s to 80s.
Today in Europe almost all trucks have automated manual boxes (and I think they are becoming increasingly popular in North America too) and they do just fine, torque converter autos are much less common on highway trucks as far as I know. But, the T-series being an older truck, possibly being backdated even further with the updtate, an automated manual, or manual with automated clutch wouldn't make too much sense.
I'm not certain of the exact reasoning of why they use them, but they definitely do (way, WAY more than autos, especially in the clsss 8 weight classes) and I guess imagine it has something to do with efficiency and durability, woth the former being increased by the reducing of torque loss by eliminating the need for a torque converter and the latter increased/sustained by having the ability to base your designs off tried and true designs that have been used and improved for probably a good century at this point. Torque converter automatics are nearly as old, but not in such heavy duty applications.
So I guess it all comes down to minimizing thermal losses and maximizing fuel mileage. Which is a big paradox because I had never heard of this argument in passenger cars. Everyone back in the day talked about the everyday ease of use on the one hand, with the other being the loss in performance and fuel economy, due to slow gearshifts, and the increased complexity of the "robotized" shifting mechanism, which also upped maintenance costs.
I don't think the devs are ready to implement "A" into BeamNG just yet. I mean, "A" would be a massive improvement over the current system, but the sheer amount of computational power, tweaking and coding that "A" requires might be too much. I think the devs are far more likely to bring "B" in 0.31, as "B" would also bring some awesome gameplay variety while being easier to make than "A".
I disagree with your opinion, while I do respect your idea of "B" being more reasonable, "C" would be way better due to it being less performance heavy as to "B", you need atleast a GTX 1050i for "B" as it has many, many features & resources needed for it to run smoothly & perfectly in the current engine of BeamNG. "C" would be much better as it's performance is great for low end & high end devices while making the game optimally better for all devices and optimizations, "C" is the optimal move for this 0.31 update.
I think D would be the most optimal choice as it would balance engine performance and FPS, and it would be a cool addition to the game
About the last teaser, if it's a trailer that allows to attach multiples trailer to each other, do you think we'will have simplified jbeam for trailers ? This way, we can see trucks and trailers in the traffic.
Volvo uses automated manuals. (Called the I-shift) So It´s not uncommon. I know other brands does it as well. Example: