Honestly, I don’t hate it. Sure it’s slow but its cool to take out on the water, and tow it on land and deletable content pack lol
Wydra isn't for road so we need have this in mind. Biggest disadvantage of Wydra isn't in Wydra but actually in BeamNG water physic. If physic of water was like in Spintires or Mudrunner with waves and water pushing vehicle on it's side then Wydra would be much more enjoyable vehicle on water. But with current physic is flat experience with zero emotions. I don't have bad feelings about it because BeamNG is driving simulator, but improvements in water physic would improved overall experience with Wydra for me as only vehicle ment for road and water. Anyone agree?
Here I thought there was a slight chance the team made a dlc joke because they’d come across a video I made :V --- Post updated --- Wydra in VR is dumbly fun.
all this stuff is a work in progress, so the water physics are still being worked on. I doubt it will be like it is now in the long term.
well if you'd want a performance update they'd either need to pull some magic or dump the entire UI and start over with a new framework which is really unrealistic.