Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. KuchenVier

    KuchenVier
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    I experimented with the image and got this. If the city can't be expanded, what if it can be altered a bit?
     
  2. Ytrewq

    Ytrewq
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    Belasco won't be bigger?
     
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  3. KuchenVier

    KuchenVier
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    I guess not then...
    Unless a modder happens to like the idea and decides to implement the expansion.
     
  4. KaanNecip

    KaanNecip
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    Oh, tomorrow is July 13th. I can't wait!
     
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  5. falefee

    falefee
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    Am I the only one that noticed that the video for the game on Steam changed? At the end of all BeamNG promos it will usually say "EARLY ACCESS" but this specific video didn't.

    Not that I mean it's not in early access, because clearly you wouldn't need to say it is when Steam specifies it but hey, we are getting close.

     
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  6. EruptionTyphlosion

    EruptionTyphlosion
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    What video?
     
  7. TYLERTJ

    TYLERTJ
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    Am I the only one that sees a dramatic improvement in the chase camera?
     
  8. fufsgfen

    fufsgfen
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    That is probably relative camera set far behind.
     
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  9. TYLERTJ

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    No, I don’t think so. When the car spins out, you can see the camera spin around the car a tad. Reatibe camera is supposed to be fixed to the vehicle body.
     
  10. fufsgfen

    fufsgfen
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    Relaxation and transition time, haven't played with those, but maybe something to do with those?
    upload_2018-7-12_22-30-8.png

    Of course there could be new camera mode too.
     
  11. jordanpuma

    jordanpuma
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    One thing I've noticed from the released videos of the Automation crossover is so far there's no afterfire or backfiring, and I can't tell if that's because the youtubers aren't running lean, or if the cars wont support it.

    Would be nice to make some 60's-70's beasts that pop off whenever you let off the throttle, so here's hoping.
     
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  12. TYLERTJ

    TYLERTJ
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    There’s is backfireing from the beater Moonhawks in the video in my last post
     
  13. Randomgamer3210

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    Pretty sure he is referring to the automation vehicle ports lacking afterfire
     
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  14. falefee

    falefee
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  15. EruptionTyphlosion

    EruptionTyphlosion
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    • Agree Agree x 1
  16. stenyak

    stenyak
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    BeamNG Team

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    When that video was created, BeamNG.drive hadn't been released in Steam's Early Access system yet.
     
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  17. fufsgfen

    fufsgfen
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    I think you seriously need to update those videos, maybe you can delegate task to youtubers as a form of competition?
     
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  18. KuchenVier

    KuchenVier
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    That would be a good idea...
    I wonder if they'll add the Automation-BeamNG promo video when the update comes.
     
    • Agree Agree x 2
  19. falefee

    falefee
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    Oh, I thought of it as new because it had old stuff like the UI.
     
  20. SPENCER6665555999

    SPENCER6665555999
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    I noticed there were new skid sounds for beamng cars
     
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