Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Danny Werewolf

    Danny Werewolf
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    It would be interesting to see the road going towards the cliff jump over the asphalt road. That could be a part of the town. Speeding through the mine town towards that jump.
     
  2. YellowRusty

    YellowRusty
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    The thing I'd really like @DoullPepper to add to the Utah Map, (aside from the aforementioned "Bob's building" from the Rocky Start Campaign), is an abandoned gas station:

    Photo from https://pxhere.com/en/photo/487078

    screenshot_2019-10-02_20-19-04.png

    One of these two roads that cross across the center of the map would be a good spot - they both have lots of open space, and the riverside one has little in the way of points of interest at the moment.
     
    • Agree Agree x 13
  3. EruptionTyphlosion

    EruptionTyphlosion
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    There does need to be a functional gas station too.

    Utah should have a mix of abandoned and functional areas. For example, there should be some sort of a functional town, but a ghost town would be nice to accompany it.
     
    • Agree Agree x 2
  4. Ai'Torror

    Ai'Torror
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    The question is where are you going to put all of those?
    With current size of the map throwing buildings around isn't a good idea, since the map is too small for that.
    There are already some abandoned buildings around as well. And tbh, utah is one of those maps that looks great already and wasn't quite in need of revamp as much as other maps
     
    • Agree Agree x 2
  5. robert357

    robert357
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    Adding more buildings would ruin that unique feel of open space and freedom. However in my opinion every big map should have at least one gas station. Utah have perfect place for this - spawn point on that service area. This is perfect location and it is possible to change that area to fit gas station with motel and service. Also it don't need to be modern building.
     
  6. Ai'Torror

    Ai'Torror
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    Generally the only thing utah lacks is the size, since a map like that would need to be st least like 32x32km big to feel perfect, but its not really possible with the way maps work in BeamNG (lacks tile loading)
     
    • Agree Agree x 7
  7. crashmaster

    crashmaster
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    Id love to see tillable terrain in beam.
    Honestly the biggest thing i could think of would be the loading time. appart from that, (im no pro at coding or such related stuff so please elaborate if you can) but i think coding loading section in maps that loads new terrain tiles would be possible.
    the really annoying factor would be the loading time when arriving at different tiles.

    but im wondering, if you want to create a campaign with an event that changes the map because the track changes or something, couldnt it be done with a map as well?
    They added a dragster event, what if at the end of a highway there is something alike that asks you if you want to change map? or lets you select a new map in general.
    Or is none of what im saying even possible in the first place?
     
    • Agree Agree x 3
  8. G-Farce

    G-Farce
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    Look in the game files and it's not called bolide, it's literally called Super
    So, they could have two supercars...or one...I'd like more!
     
  9. EruptionTyphlosion

    EruptionTyphlosion
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    An entry level supercar is still a supercar...
     
    • Agree Agree x 9
  10. G-Farce

    G-Farce
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    maybe it's just me that thinks when it's designated "super" and not bolide in the game files...then that means it's the only "supercar" we gonna have
     
  11. Shotgun Chuck

    Shotgun Chuck
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    A lot of cars, especially early cars, were designated that way. "fullsize", "pickup", "hatch", etc.
     
    • Agree Agree x 11
  12. EruptionTyphlosion

    EruptionTyphlosion
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    What about the SBR4?
     
    • Agree Agree x 2
  13. G-Farce

    G-Farce
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    My mind did not recall the SBR4, because it's such a weird supercar name
     
  14. CaptainZoll

    CaptainZoll
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    even
    keep in mind, that when the bolide was added, the focus of the game was still on demolition derbies and such, so the bolide, despite being a 30-year-old entry level supercar, was likely chosen as a relatively cheap option, to be the most realistic "supercar" one would be able to get for banger racing/demolition derbies.
     
    • Agree Agree x 5
    • Informative Informative x 1
  15. robert357

    robert357
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    It's just a name... Like Lexus LFA, Honda NSX or Ferrari GTC4Lusso - supercars with "weird names".
     
  16. Spicymeymeys420

    Spicymeymeys420
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    Some unwanted Hype and speculation:
    Utah is a map that is being revamped,
    Most map updates go with vehicles or vehicle addittions,
    Wendover: Confirmed to be finished.
    Wendover Also: is pretty american.
    So would that be a Utah and Wendover update?
     
  17. nowysen

    nowysen
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    *happy cowboy shibe noises*
     
    • Agree Agree x 1
  18. CaptainZoll

    CaptainZoll
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    no, the miramar was originally released with utah, so that means we're getting another JDM car with the utah update, likely a v16 prewar minivan. /s
     
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  19. jerrie

    jerrie
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    wait, where was the wendover bit confirmed?
     
    • Agree Agree x 4
  20. nowysen

    nowysen
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    no... please no prewar minivans... I would rather see something like a Nissan Skyline R32/R34 or a Nissan GT-R.
    or the SadLad WeWe
     
    • Like Like x 1
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