I DONT NOW HE WAS WORKING FOR ME YOU ARE ON ARCADE OR REALISTIC MODE MOVES reaaaaly slow because is a coach bus with a shitty 6 speed low torque converter
if you go uphill that will happen because the engine dont have to much rpm to get uphill i said because i drived on lands of sands map he had to much hill and that hapens that im getting uphill and cant climb
Sorry for really late replying. I've got the log files from Crashreports folder when i crashed by spawning VRV SE, Here is the copy i guess it caused. (Note:before the spawning VRV 'SE 3.5 AWD', i spawned first 'Base'.) Spoiler: beamng 171.90342|D|engine::BeamNGVehicle::spawnObject| Spawning object 'vrv1' with config: vehicles/vrv1/se_3500_awd.pc 171.90343|I|engine::BeamNGVehicle::spawnObject| Spawning object 'vrv1' with config: vehicles/vrv1/se_3500_awd.pc 171.94262|D|GELua.core_vehicle_manager.vehicleLoader| partConfigData [string] = "vehicles/vrv1/se_3500_awd.pc" 171.94384|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1.jbeam 171.94532|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_body.jbeam 171.94727|D|GELua.jbeam.getPart| Loaded 10 part(s) from file /vehicles/vrv1/jbeam/vrv1_doors_F.jbeam 171.94768|D|GELua.jbeam.getPart| Loaded 27 part(s) from file /vehicles/vrv1/jbeam/vrv1_lettering.jbeam 171.94780|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_mirrors.jbeam 171.94822|D|GELua.jbeam.getPart| Loaded 9 part(s) from file /vehicles/vrv1/jbeam/vrv1_glass.jbeam 171.94914|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_doors_R.jbeam 171.95005|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/vrv1/jbeam/vrv1_sideskirts.jbeam 171.95029|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_hood.jbeam 171.95069|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_tailgate.jbeam 171.95098|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_licenseplate.jbeam 171.95172|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/vrv1/jbeam/vrv1_taillights.jbeam 171.95187|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_bumper_R.jbeam 171.95245|D|GELua.jbeam.getPart| Loaded 11 part(s) from file /vehicles/vrv1/jbeam/vrv1_roof.jbeam 171.95302|D|GELua.jbeam.getPart| Loaded 12 part(s) from file /vehicles/vrv1/jbeam/lwb/vrv1_roof_lwb.jbeam 171.95334|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_trimstyle.jbeam 171.95339|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_doorhandle.jbeam 171.95393|D|GELua.jbeam.getPart| Loaded 7 part(s) from file /vehicles/vrv1/jbeam/vrv1_brakes.jbeam 171.95405|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_doorlight_R.jbeam 171.95462|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/vrv1/jbeam/vrv1_suspension_R.jbeam 171.95491|D|GELua.jbeam.getPart| Loaded 18 part(s) from file /vehicles/common/brakepads.jbeam 171.95600|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/common/wheels/bruckell_wheels/bruckell_blandstroke_F.jbeam 171.95616|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/common/tires/tires_15/tires_15x7/tires_F_15x7_standard_more.jbeam 171.95672|D|GELua.jbeam.getPart| Loaded 16 part(s) from file /vehicles/vrv1/jbeam/vrv1_differential_R.jbeam 171.95696|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_radsupport.jbeam 171.95729|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_fenders.jbeam 171.95803|D|GELua.jbeam.getPart| Loaded 14 part(s) from file /vehicles/vrv1/jbeam/vrv1_bumper_F.jbeam 171.95836|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_grille.jbeam 171.95871|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_radiator.jbeam 171.95891|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_headlights.jbeam 171.95968|D|GELua.jbeam.getPart| Loaded 16 part(s) from file /vehicles/vrv1/jbeam/vrv1_suspension_F.jbeam 171.96044|D|GELua.jbeam.getPart| Loaded 14 part(s) from file /vehicles/vrv1/jbeam/vrv1_differential_F.jbeam 171.96238|D|GELua.jbeam.getPart| Loaded 36 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_engine_v6_t.jbeam 171.96328|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_transaxle_t.jbeam 171.96353|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_transfercase_t.jbeam 171.96365|D|GELua.jbeam.getPart| Loaded 3 part(s) from file /vehicles/vrv1/jbeam/vrv1_enginemounts.jbeam 171.96381|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_fueltank.jbeam 171.96421|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_exhaust.jbeam 171.96443|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_muffler.jbeam 171.96494|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/vrv1/jbeam/vrv1_seats.jbeam 171.96548|D|GELua.jbeam.getPart| Loaded 20 part(s) from file /vehicles/vrv1/jbeam/vrv1_interior.jbeam 171.96570|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_steeringwheels.jbeam 171.96579|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_interiorskin.jbeam 171.96600|D|GELua.jbeam.getPart| Loaded 83 part(s) from file /vehicles/common/sounds/soundscape.jbeam 817.34653|E|GELua.core_vehicle_manager.loader| Spawning vehicle failed, missing stage 1 data: 54838, "/vehicles/vrv1/", "vehicles/vrv1/se_3500_awd.pc" 817.42075|E|GELua.core_vehicle_manager.loader| not enough memory 818.41739|E|GameEngineLua:Exception| not enough memory 822.58959|E|engine::GFXD3D11Device::_ErrorHandle| D3D11 ERROR: D3D11 Error #8007000e. Unable to lock vertex buffer. 823.18523|D|engine::GFXD3D11WindowTarget::resetMode| setting video mode: Width 640, Height 480, Windowed 1, RefreshRate 60/1 823.18828|D|engine::GFXD3D11WindowTarget::resetMode| D3D11Device::reset: resizing buffers: BufferCount 1, Width 640, Height 480, Format 28, Windowed 1 823.35983|E|engine::GFXD3D11Device::_ErrorHandle| D3D11 ERROR: D3D11 Error #887a0005. GPU D3D11Device::reset - failed to resize back buffer! BufferCount 1, Width 640, Height 480, Format 28, Windowed 1 823.35995|E|engine::fatalErrorHandler| == FATAL ERROR HANDLER == 823.37347|E|engine::fatalErrorHandler| D3D11 Error #887a0005 823.37349|E|engine::fatalErrorHandler| The GPU is not responding. 916.57374|E|Crashreport| *** A crash has happened in C++ side. The last recorded log lines above ^^^ might provide context, or might be unrelated (log timestamp can provide clues) 916.57376|E|Crashreport| *** The Lua stacktrace (which called the buggy C++ code) is the following vvv: 916.92117|E|GELua.main_static_crashrpt| =============== Stack Traceback >> START >> (1) main chunk of line at line 1 --------------- << END << Spoiler: beamng.2 293.08382|D|GELua.core_vehicle_manager.vehicleLoader| partConfigData [string] = "vehicles/vrv1/base.pc" 293.08472|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1.jbeam 293.08609|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_body.jbeam 293.08771|D|GELua.jbeam.getPart| Loaded 10 part(s) from file /vehicles/vrv1/jbeam/vrv1_doors_F.jbeam 293.08794|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_mirrors.jbeam 293.08830|D|GELua.jbeam.getPart| Loaded 9 part(s) from file /vehicles/vrv1/jbeam/vrv1_glass.jbeam 293.08904|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_doors_R.jbeam 293.09069|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/vrv1/jbeam/vrv1_sideskirts.jbeam 293.09107|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_hood.jbeam 293.09153|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_tailgate.jbeam 293.09181|D|GELua.jbeam.getPart| Loaded 27 part(s) from file /vehicles/vrv1/jbeam/vrv1_lettering.jbeam 293.09195|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_licenseplate.jbeam 293.09229|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/vrv1/jbeam/vrv1_taillights.jbeam 293.09247|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_bumper_R.jbeam 293.09305|D|GELua.jbeam.getPart| Loaded 11 part(s) from file /vehicles/vrv1/jbeam/vrv1_roof.jbeam 293.09319|D|GELua.jbeam.getPart| Loaded 12 part(s) from file /vehicles/vrv1/jbeam/vrv1_panelvan.jbeam 293.09363|D|GELua.jbeam.getPart| Loaded 12 part(s) from file /vehicles/vrv1/jbeam/lwb/vrv1_roof_lwb.jbeam 293.09386|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_trimstyle.jbeam 293.09393|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_doorhandle.jbeam 293.09449|D|GELua.jbeam.getPart| Loaded 7 part(s) from file /vehicles/vrv1/jbeam/vrv1_brakes.jbeam 293.09457|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_doorlight_R.jbeam 293.09512|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/vrv1/jbeam/vrv1_suspension_R.jbeam 293.09544|D|GELua.jbeam.getPart| Loaded 18 part(s) from file /vehicles/common/brakepads.jbeam 293.09663|D|GELua.jbeam.getPart| Loaded 38 part(s) from file /vehicles/common/wheels/wheels_5lug/steelwheels_R_5.jbeam 293.09678|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/common/tires/tires_15/tires_15x7/tires_F_15x7_standard_more.jbeam 293.09740|D|GELua.jbeam.getPart| Loaded 16 part(s) from file /vehicles/common/hubcaps/bruckell_milenium_hubcaps.jbeam 293.09781|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_radsupport.jbeam 293.09806|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_fenders.jbeam 293.09868|D|GELua.jbeam.getPart| Loaded 14 part(s) from file /vehicles/vrv1/jbeam/vrv1_bumper_F.jbeam 293.09901|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_grille.jbeam 293.09929|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_radiator.jbeam 293.09951|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_headlights.jbeam 293.10026|D|GELua.jbeam.getPart| Loaded 16 part(s) from file /vehicles/vrv1/jbeam/vrv1_suspension_F.jbeam 293.10140|D|GELua.jbeam.getPart| Loaded 38 part(s) from file /vehicles/common/wheels/wheels_5lug/steelwheels_F_5.jbeam 293.10185|D|GELua.jbeam.getPart| Loaded 14 part(s) from file /vehicles/vrv1/jbeam/vrv1_differential_F.jbeam 293.10318|D|GELua.jbeam.getPart| Loaded 36 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_engine_v6_t.jbeam 293.10420|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_transaxle_t.jbeam 293.10446|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_transfercase_t.jbeam 293.10457|D|GELua.jbeam.getPart| Loaded 3 part(s) from file /vehicles/vrv1/jbeam/vrv1_enginemounts.jbeam 293.10469|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_fueltank.jbeam 293.10501|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_exhaust.jbeam 293.10517|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_muffler.jbeam 293.10572|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/vrv1/jbeam/vrv1_seats.jbeam 293.10632|D|GELua.jbeam.getPart| Loaded 20 part(s) from file /vehicles/vrv1/jbeam/vrv1_interior.jbeam 293.10657|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_steeringwheels.jbeam 293.10668|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_interiorskin.jbeam 293.10690|D|GELua.jbeam.getPart| Loaded 83 part(s) from file /vehicles/common/sounds/soundscape.jbeam 293.70333|W|engine::VehicleResourceContainer::getTSMeshByName| Mesh 'vrv1_steersupport' not found 293.74782|D|GELua.core_vehicle_manager.loader| GE load time: 0.6640284 s 293.79512|D|libbeamng.default.init| spawning vehicle /vehicles/vrv1/ 350.36860|D|GELua.core_vehicle_manager.vehicleLoader| partConfigData [string] = "vehicles/vrv1/se_3500_awd.pc" 350.36969|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1.jbeam 350.37113|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_body.jbeam 350.37257|D|GELua.jbeam.getPart| Loaded 10 part(s) from file /vehicles/vrv1/jbeam/vrv1_doors_F.jbeam 350.37288|D|GELua.jbeam.getPart| Loaded 27 part(s) from file /vehicles/vrv1/jbeam/vrv1_lettering.jbeam 350.37297|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_mirrors.jbeam 350.37332|D|GELua.jbeam.getPart| Loaded 9 part(s) from file /vehicles/vrv1/jbeam/vrv1_glass.jbeam 350.37416|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_doors_R.jbeam 350.37493|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/vrv1/jbeam/vrv1_sideskirts.jbeam 350.37511|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_hood.jbeam 350.37556|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_tailgate.jbeam 350.37624|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_licenseplate.jbeam 350.37662|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/vrv1/jbeam/vrv1_taillights.jbeam 350.37679|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_bumper_R.jbeam 350.37723|D|GELua.jbeam.getPart| Loaded 11 part(s) from file /vehicles/vrv1/jbeam/vrv1_roof.jbeam 350.37764|D|GELua.jbeam.getPart| Loaded 12 part(s) from file /vehicles/vrv1/jbeam/lwb/vrv1_roof_lwb.jbeam 350.37795|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_trimstyle.jbeam 350.37799|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_doorhandle.jbeam 350.37846|D|GELua.jbeam.getPart| Loaded 7 part(s) from file /vehicles/vrv1/jbeam/vrv1_brakes.jbeam 350.37851|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_doorlight_R.jbeam 350.37900|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/vrv1/jbeam/vrv1_suspension_R.jbeam 350.37932|D|GELua.jbeam.getPart| Loaded 18 part(s) from file /vehicles/common/brakepads.jbeam 350.38021|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/common/wheels/bruckell_wheels/bruckell_blandstroke_F.jbeam 350.38036|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/common/tires/tires_15/tires_15x7/tires_F_15x7_standard_more.jbeam 350.38116|D|GELua.jbeam.getPart| Loaded 16 part(s) from file /vehicles/vrv1/jbeam/vrv1_differential_R.jbeam 350.38136|D|GELua.jbeam.getPart| Loaded 1 part(s) from file /vehicles/vrv1/jbeam/vrv1_radsupport.jbeam 350.38167|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_fenders.jbeam 350.38229|D|GELua.jbeam.getPart| Loaded 14 part(s) from file /vehicles/vrv1/jbeam/vrv1_bumper_F.jbeam 350.38269|D|GELua.jbeam.getPart| Loaded 6 part(s) from file /vehicles/vrv1/jbeam/vrv1_grille.jbeam 350.38297|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_radiator.jbeam 350.38317|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_headlights.jbeam 350.38390|D|GELua.jbeam.getPart| Loaded 16 part(s) from file /vehicles/vrv1/jbeam/vrv1_suspension_F.jbeam 350.38444|D|GELua.jbeam.getPart| Loaded 14 part(s) from file /vehicles/vrv1/jbeam/vrv1_differential_F.jbeam 350.38610|D|GELua.jbeam.getPart| Loaded 36 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_engine_v6_t.jbeam 350.38699|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_transaxle_t.jbeam 350.38723|D|GELua.jbeam.getPart| Loaded 5 part(s) from file /vehicles/common/bruckell_m_body/bruckell_m_body_transfercase_t.jbeam 350.38733|D|GELua.jbeam.getPart| Loaded 3 part(s) from file /vehicles/vrv1/jbeam/vrv1_enginemounts.jbeam 350.38744|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_fueltank.jbeam 350.38776|D|GELua.jbeam.getPart| Loaded 4 part(s) from file /vehicles/vrv1/jbeam/vrv1_exhaust.jbeam 350.38796|D|GELua.jbeam.getPart| Loaded 2 part(s) from file /vehicles/vrv1/jbeam/vrv1_muffler.jbeam 350.38862|D|GELua.jbeam.getPart| Loaded 15 part(s) from file /vehicles/vrv1/jbeam/vrv1_seats.jbeam 350.38920|D|GELua.jbeam.getPart| Loaded 20 part(s) from file /vehicles/vrv1/jbeam/vrv1_interior.jbeam 350.38941|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_steeringwheels.jbeam 350.38949|D|GELua.jbeam.getPart| Loaded 8 part(s) from file /vehicles/vrv1/jbeam/vrv1_interiorskin.jbeam 350.38970|D|GELua.jbeam.getPart| Loaded 83 part(s) from file /vehicles/common/sounds/soundscape.jbeam 1077.51993|E|GELua.core_vehicle_manager.loader| Spawning vehicle failed, missing stage 1 data: 30536, "/vehicles/vrv1/", "vehicles/vrv1/se_3500_awd.pc" 1077.58489|E|GELua.core_vehicle_manager.loader| not enough memory 1078.68581|W|GELua.core_input_actions.| Action "vrv1__vrv1_intlights" uses 'onUp' instead of 'onDown'. This means extra input lag. Are you sure you have a legit reason to define the action like that? 1078.68587|W|GELua.core_input_actions.| Action "vrv1__vrv1_tailgate" uses 'onUp' instead of 'onDown'. This means extra input lag. Are you sure you have a legit reason to define the action like that? 1078.68638|W|GELua.core_input_actions.| Action "vrv1__vrv1_right_slidedoor" uses 'onUp' instead of 'onDown'. This means extra input lag. Are you sure you have a legit reason to define the action like that? 1078.68642|W|GELua.core_input_actions.| Action "vrv1__vrv1_deditrigger" uses 'onUp' instead of 'onDown'. This means extra input lag. Are you sure you have a legit reason to define the action like that? 1078.68644|E|engine::ActionMap::addBinding| Could not create a description for binding keyboard0::dedicated_trigger 1078.68646|D|GELua.core_input_bindings.bindings| Loaded 59 bindings for device keyboard0 1078.68845|D|GELua.core_input_bindings.bindings| Loaded 6 bindings for device mouse0 1078.83162|D|engine::InputHelper::getFFBID| Found 0 FFB binding candidates to be assigned for action "steering" in vehicle 'vrv1', vehicle ID 30536 (sorted by suitability) 1078.83165|D|engine::InputRegistry::logFFBInterfaces| Found 0 FFBInterface candidates (unsorted) 1078.84530|D|engine::InputHelper::getFFBID| Step 2: No matches found for player 0, device 'keyboard0' (abandoning search on this device) 1082.93540|E|engine::GFXD3D11Device::_ErrorHandle| D3D11 ERROR: D3D11 Error #8007000e. Unable to lock vertex buffer. 1083.29727|D|engine::GFXD3D11WindowTarget::resetMode| setting video mode: Width 640, Height 480, Windowed 1, RefreshRate 60/1 1083.31630|D|engine::GFXD3D11WindowTarget::resetMode| D3D11Device::reset: resizing buffers: BufferCount 1, Width 640, Height 480, Format 28, Windowed 1 1083.37595|E|engine::GFXD3D11Device::_ErrorHandle| D3D11 ERROR: D3D11 Error #887a0005. GPU D3D11Device::reset - failed to resize back buffer! BufferCount 1, Width 640, Height 480, Format 28, Windowed 1 1083.37674|E|engine::fatalErrorHandler| == FATAL ERROR HANDLER == 1083.37676|E|engine::fatalErrorHandler| D3D11 Error #887a0005 1083.37676|E|engine::fatalErrorHandler| The GPU is not responding. 1083.48399|E|Crashreport| *** A crash has happened in C++ side. The last recorded log lines above ^^^ might provide context, or might be unrelated (log timestamp can provide clues) 1083.48401|E|Crashreport| *** The Lua stacktrace (which called the buggy C++ code) is the following vvv: 1083.51333|E|GELua.main_static_crashrpt| =============== Stack Traceback >> START >> (1) main chunk of line at line 1 --------------- << END <<
I'll try, but I was driving on land, not uphill... --- Post updated --- @Urbanmaid I never asked you, will you make tri-axle like this for Daewon bus? Btw @damoroc22 I solved driving downhill, but there is no gauge, and doesn't reverse...
BC currently i have some out of beamng projects while I was in semester, which is to find other way to get a spec preparing for my job
Sounds good, hope you'll be always ok! And wb this pack? Have you new projects apart Daewon bus and some remasters?
probably the bus is broken by 0.31 because in 0.30 was reversing and working correctly but another question why the heck will have gauges because no interior a tri axle can be really nice
I've been hearing about some game crashing issues with some configs due to a memory leak or whatever, so I wanted to know. Is Career mode normally usable with this mod installed? Because I keep getting errors that "BeamNG tried using more memory than it has available" every time I tried opening Career Mode. I could try troubleshooting my issue myself, and I will do it tomorrow, but I was urious if this mod could have something to do with it.
https://mega.nz/folder/z24kyajA#9ZBArk9AfKEifyNnog9lSA Maybe here in the urbanlore_legacy zip? (link is from first post)