1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

Vehicle creation.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Bubbleawsome, Sep 10, 2012.

  1. Trykkestar

    Trykkestar
    Expand Collapse

    Joined:
    Aug 8, 2012
    Messages:
    329
    Go to the Rigs of Rods forums. You will be able to find every answer you need. If not, ask it and someone will most likely help you. The forums have helped me a lot in making my first car. It's difficult but definitely can be done.
     
  2. SHOme1289

    SHOme1289
    Expand Collapse

    Joined:
    Nov 6, 2013
    Messages:
    1,286
    wow, ultra bump, but is the "graphical GUI vehicle editor" still in the works?? (i did a super advanced search lol trying to do a small mod to the covet and need to find a good jbeam editor versus doing it all via notepad++, although I know how to do it by notepad, gregblast and the other editor dont seem to work too easily for me :( Once I have a complete, separated-parts mesh, and I am ready to jbeam, where do I begin? I am looking thru the official jbeam files, so maybe I can trial and error but ya know, a good jbeam editor would be fabulous.
     
  3. Narwhal

    Narwhal
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,698

    what i do is make my jbeam in blender and then use the blender to jbeam export plugin. thats the closet i have found to a working 3d jbeam GUI. EXcluding what masa has made, but i found it difficult to navigate and had quite a few flaws(one for example, i added a new node and it it placed it at the top of the jbeam)

    like this
    this is the back wall to my mobile home. i created the main mesh, then made a jbeam version it.

    i4QD1.png
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice