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Vehicle spawn location is now offset from the spawnpoint object.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by unyxium, Dec 22, 2019.

  1. unyxium

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    Mar 30, 2019
    I noticed that since the recent update, spawn locations are offset from the spawnpoint object. This results in vehicles not aligned in parking spaces, or tracks, etc. Before the update, a vehicle will spawn directly centred on the object, but now it is offset about half a metre to the left of it.

    In a map I am making, it is an issue with alignment of vehicles as I have a railway that would have the alignment with the tracks at spawn, but now it does not work and requires manual adjustment.

    The screenshot below is from my map. Before the update, the wheels were aligned with both of the track rails.

    Is this going to forever be the case, or is there a solution? Vanilla maps also do the same thing and that is in safe mode, so it is to do with the game itself.
  2. Nadeox1

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    Spinning Cube
    BeamNG Team

    Aug 5, 2012
    Some vehicles have their ref-node slightly offset to one side (I think the Moonhawk always had that pretty visible).
    That's also probably the case with the D-Series since the ref-node is also not centered now.
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