That seems to make the connection stiffer, but it still stretches out when an object is too heavy or refuses to move. It would be nice if the node grabbing feature were an absolute unstoppable force.
Love this new node-grabber! Now I can bash cars with rocks, or pretend I'm fixing the car by violently tearing the hood off
Did anybody notice that the video showing the ETK's navigation system is in the Utah map? You can see the red desert through a slight bit of the window at certain times.
has anyone noticed the "value" tab yet? A brand new top of the line ETK costs 62.5k, a long haul T series is 35k and the 89 Pessiam DX is worth a measly 2.1 K. Campaign incoming?
Awesome ! I love all the new content, and I have to admit that the description of the Street Cleaner Pigeon definitely made me laugh
I'd just like to say thanks to all those that contribute to BeamNG's progress. All this hard work just for me to go spawn a car, drive at full speed, and crash into a tree. I love it!
WOW That Node grabbing feature is a game changer. THX a lot i was waiting for an option to simply turn around vehicles but this option is the killer!!
I have to say , that new etk have a really great ballancing and realist ESC/TCS , and also a great all wheel drive system !
Hey guys, when I try to drag a car by it's nodes, it doesn't allow me too. Do you have any recommendations on how to fix this? It's bumming me out. TIA!
Great update, you guys never disappoint! Really liking the node-grab feature, it's great for turning vehicles over right side up after a roll-over. Also the new glass breaking sound effect makes wrecks much more realistic. Great work as always!
Yeah I am,I honestly don't know why it isn't working. I'm going to try again. --- Post updated --- Yeah. It still isn't working.
When you grab it, scroll the mouse wheel to make the spring higher. If that doesn't work I have no idea.