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WIP Beta released Vintage Autobahn 0.1.5.5

34KM of vintage

  1. chris_lucas

    chris_lucas
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    chris_lucas submitted a new resource:

    Vintage Autobahn - 20KM of vintage

    Read more about this resource...
     
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  2. Bing Bong

    Bing Bong
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    Are you quitting BeamNG?
     
  3. chris_lucas

    chris_lucas
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    No, just modding. No time/motivation
     
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  4. Nathan24™

    Nathan24™
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    Maybe add AI routes?
     
  5. chris_lucas

    chris_lucas
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    --- Post updated ---

    Now has normal maps
     
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  6. BrynCoops

    BrynCoops
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    Not sure if I'm the only one, but I've found a Skoda not too far from the spawn point.
    Inkedscreenshot_00137_LI.jpg Inkedscreenshot_00138_LI.jpg
    I didn't put it there. Is it supposed to be there?
    I imagine only those who have the Skoda mod would get this issue.
     
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  7. marijn123@lol

    marijn123@lol
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    yes i have the same thing
     
  8. chris_lucas

    chris_lucas
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    It's a feature :p , fixed in next update.:)
     
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  9. chris_lucas

    chris_lucas
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    My map is too hilly? nah.
     
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  10. chris_lucas

    chris_lucas
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  11. chris_lucas

    chris_lucas
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  12. Danny Werewolf

    Danny Werewolf
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    Is AI possible on this map? It looks like it was created, not...terrain made, but I bet you could add it if possible. Just curious if you could use waypoints or something...

    Not like I know anything about it...
     
  13. chris_lucas

    chris_lucas
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    AI, will be added soon:)
     
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  14. crashitall

    crashitall
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    how will you do the ai are you thinking of both lanes being 1 or just 1 big ai path?
     
  15. chris_lucas

    chris_lucas
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  16. Ytrewq

    Ytrewq
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    The bumpy ride I complained about was actually car's fault. As I have ridden on concrete autobahn in real life (just a year before that stretch was reconstructed and filled with asphalt) and never noticed such bumpiness, I decided to test it again with a car as close to our real life one as possible (Roamer) and not a 90 year old sports sedan (Heron) . The feeling was completely realistic, with the Roamer softly bouncing on the slabs' edges just like our Land Cruiser did.
     
  17. crashitall

    crashitall
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    i wonder if the ai would pass each other like they do on other maps that are created vs they all be in 1 lane
    we all know how stupid the ai gets when it comes to big rigs in front of them
     
  18. Nathan24™

    Nathan24™
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    "This is also my last mod for BeamNG"
    :(
     
  19. crashitall

    crashitall
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    you gotta be fair it is simple but its great when you want to have a nice long cruise around where other maps its just bang heres a corner hurry up and turn your wheel. This one is pretty much you relax and dont have to worry about stuff jumping at you out of nowhere
     
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  20. chris_lucas

    chris_lucas
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    I just found out why the zip is so big, I forgot to delete the prototype version of the map wich is 127km long
     
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