Not a bug or a big issue, but the trims of the mod are very disorganized. (IMO and not trying to be offensive) the only bug I’ve noticed is that the car doesn’t change colors when selecting one in the vehicle selector, and the only way to change it would be to go vehicle configurator.
Really nice car! Crash tested it and compared it to Euro NCAP's test of it. Upon collision, the driver hit the steering wheel (No airbags on BEAMNG vehicles so I won't put it on you, this won't count.) Post collision braking kicked in with hazards working perfectly. Although the driver's foot was wedged in the door, the car protected the driver and passenger! Great rating on this! (Love the detail with the screen after a crash where the screen actually breaks!) Below are the pictures of my test compared to Euro NCAP's test.
This is one great mod. The attention to detail is incredible. I want to mention though that 4 lug wheels are affected as well. Standard steel wheels for example were white with the mod enabled. When disabled all was back to normal. Any ideas on how to fix the issue? Or any plans?
the 0.28 update broke the windows from the inside, they're just all white for me, does anyone else have this problem?
at first i didn't see anything wrong, then i went into cockpit view --- Post updated --- welp, cache clean did not fix it, the mod is officially cooked
Hola, bienvenido al foro, por si no lo sabes, el idioma oficial es el inglés, eso significa que solo deberías hablar en inglés excepto en los correspondientes foros rusos y chinos, además, estaría bien que dejases de pedir fechas de publicación de mods y similar, gracias. Hello, welcome to the forums, in case you don't know the official language is English, meaning you should only speak in English outside the Russian and Chinese forums, additionally it would be nice if you stopped asking for mod release dates, thanks
I have the same problem --- Post updated --- I'm having the same problem but all steelies of every vehicle have this problem, do you have this problem at all cars?
MOVE - Open doors UPDATE 16.04.2023 Hey guys it took me longer as I expected, but her is finally the T-Cross update ready for 0.28. Added - MOVE Sondermodell (2023 special model) config Added - Zurich 16" alloy wheels Added - Ivory Silber metallic Added - Pineapple Ivory / White dash-dekor Added - Hexaties MOVE seat covers Added - Openable Doors Fixed - Texture issues with BeamNG version 0.28 Fixed - Skins not working as intended Fixed - Fenderflares deform weirdly (WIP) Fixed - White steel wheels on stock BeamNG cars Important - I have to model a inner shell of the T-Cross soon. If the trunk or hood is opened its not looking the greatest tbh... but this will be fixed : ) As always I hope u like it, leave a comment below. Stay safe an see u in the next update < 3
honestly one of my favourite mods for cruising around. great work mate. However, I noticed a few small things that seem a bit odd. one being a reflective strip running around the edge of windsheild and the interior handles on the rear doors dont have a trigger.
yeah, the glass has to be reworked. The handles on the rear doors (inside) are not positioned yet and I deactivated them, cause I had not enough time, but I wanted the 0.28 update as soon as possible. those things will be fixed in future updates