We need a way to tell if something is a mod.

Discussion in 'Ideas and Suggestions' started by mumboking, Apr 24, 2016.

  1. mumboking

    mumboking
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    We need a way to tell if something is a mod. This could be done by making modded files have a different colour in selectors.

    This can help when trying to figure out if a mod is breaking something or when trying to make a scenario that doesn't require extra mods installed.
     
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  2. Wendigo

    Wendigo
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    You know you can disable any specific mod in the mods tab?
     
  3. mumboking

    mumboking
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    That isn't the point though.
     
  4. Scepheo

    Scepheo
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    Considering mods can vary from maps and vehicles to individual parts or changes to scripts, I doubt it's possible to do this in a clear manner. Simply disabling all mods in the mod manager while you're working is also easy enough that I don't see much added value.
     
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