1. drive as fast as possible in my bugatti remake from the city to the redwood forest. 2. Make more videos using WCUSA 3. Rip down the hilly tight city roads in a ken block style rally car
Most likely going to make a video of the chase scene from "Bullitt" With a 68 Charger and my remade Mustang fastback.
When the update comes out, I'm genuinely going to learn how to make scenarios just so I can make this.
I am going to run Vsauce videos through it by arranging all the assets to look like 1 frame and rearranging slightly 40000 times.
Rush to the pump jacks to see if they are animated (I still hope they are even if it didn't look it from what was put in the update speculation thread, I don't think I have ever been truly disappointed by the devs, but honestly static pumpjacks would be a major disappointment for me). Cruise around to get a general feel for the map, I would love to get to know it well enough to actually find my way around properly. Fling cars around the aqueducts/city hills. Fail miserably at drifting through the mountains. Do a lap of the new race track. Have some fun in the dirt tracks (the UKR is honestly my favorite map, dirt racing in BeamNG is so much fun).
Crusin' down the street in my monster truck. crushing the cars, breaking the game.......unless if we get the bluebuck and a lowrider version of it........
1. Look at the map with 5 FPS 2. Race every car around the racetrack with 5 FPS 3. Freeway crashes at 5 FPS 4. Do a Bullitt style police chase at 2 FPS
I imagine that Manfred was referring to the pump jacks being animated via bones and keyframes, not simulated via jbeam. The ETK test center has animated wind turbines, so it's not too much of a stretch to picture a couple of pump jacks being animated as well.