1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.32 Bug Reporting thread
    Solutions and more information may already be available.

What's wrong in this jbeam files?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by gianpiero, Dec 12, 2016.

  1. gianpiero

    gianpiero
    Expand Collapse

    Joined:
    Aug 23, 2013
    Messages:
    384
  2. CreasingCurve

    CreasingCurve
    Expand Collapse

    Joined:
    Jan 19, 2016
    Messages:
    940
    There are way too many nodes. That jbeam would need to have infinetely small nodeweights which the game cannot handle. Even if it could load the jbeam it would be extremely sloppy and would require several thousand beams just to reinforce it.

    Look at something like the Covet front bumper, it has under 20 nodes. Your N/B shouldn't be anything over 40 otherwise you will spend several weeks reinforcing it and making it behave realistically.
     
  3. JayPlaysBeamNG

    JayPlaysBeamNG
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    921
    That program makes jbeam look a lot easier.
    I didn't know there was software for that.
    I thought you had to do everything by coding in the .jbeam file.
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice