Hey everyone, I’ve been working for a while on something that could open up a whole new way to play BeamNG together — a multiplayer roleplay framework built entirely on BeamMP. The Goal To turn BeamNG’s realistic sandbox into a living multiplayer world — with jobs, money, garages, and player persistence. Think of it as a foundation for RP communities, similar to what FIVEM ESX was for GTA RP — but fully adapted for BeamNG physics and systems. Current Progress The core server currently supports: Working zones (garage, job HQs, dealership) Job system (police, medic, mechanic, tow service) Player profile system with hourly pay Vehicle buying & dealer logic Anti-cheat & permissions (4 levels: Player → Owner) Everything is built to be command-based (/job, /garage, /buy etc.) so it’s easy to extend and perfect for community-built GUIs later on. Under Development Vehicle spawn synchronization Repair, tuning & inventory system Server-to-client data mapping Job item usage (like repair kits or tools) Vision The idea is to make this open and expandable — so any community can build their own RP server, add job packs, or integrate new systems easily. A free live test server is planned, and I’m documenting progress, problems & solutions along the way for those who want to learn or join. If you’re into scripting, zone mapping, or multiplayer systems — I’d love your feedback, and if you want to support development or receive information about the live server, you can find more info on my profile. Questions, feedback, and collab ideas are very welcome! #BeamNG #BeamMP #BeamRP #Roleplay #Lua #WIP #Mods #GameDev