WIP Woodbank Valley (Early WIP)

Discussion in 'Terrains, Levels, Maps' started by Carbender, Jan 8, 2016.

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  1. Carbender

    Carbender
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    Joined:
    May 29, 2015
    Messages:
    149
    Welcome To Woodbank Valley

    I've been looking to create a terrain or vehicle for BeamNG for months although i haven't had the time or knowledge to do so, but now i do ;). The current name of the map is Woodbank Valley but I'm open to name suggestions as more updates come out and details are added. Also any tips and/or suggestions you have are much appreciated.

    In it's finished product this map is expected to be a forest based map with dirt roads that leave the main "highway" and lead to some houses, campgrounds and a few industrial areas (as seen below). Not to mention a lake+river (<----need help with)

    Uhhh......100 Years

    Newest Pictures of Map:
    screenshot_00078.png screenshot_00079.png screenshot_00084.png
    screenshot_00080.png screenshot_00081.png screenshot_00082.png

    Special Thanks to Gigawert for making this possible!

    Changelog:

    7th of January -- Initial Introduction on forums as Woodbank Valley o_O
    18th of January -- Started landscaping terrain plus smoothed and fixed roads
    18th of January -- On-Hold (Vacation)
    adiĆ³s!
    9th of February -- redid map terrain (more offroady), fixed spawnpoint.
     
    #1 Carbender, Jan 8, 2016
    Last edited: Feb 10, 2016
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