I was modifying the WCUSA map by adding new buildings, changing terrain, that kind of stuff. After hopping on and doing some changes I saved the map but it froze. After I closed and reopened the game, WCUSA refused to load no matter how long I waited. The only way to fix it was to remove the file from the levels folder. Is there any way I can fix this, I don't want to lose my progress and start over.
Hi, welcome to the forum (sadly with this issue ), I had this problem as well and wrote my experiences with that. The World Editor isn't stable (at all) so in your case, it seems the World Editor saved nonsense and corrupted (some of) your files. The only way to avoid loss of work is to backup frequently or use a versioning system like GIT. There is some hope, though. You can try to find the corrupted files by hand (checking file size, open with an editor and check what is in there) and delete them. You can find the scene tree files in "main" of your level folder. With a bit luck the level loads and some of your work (like the terrain) is still intact. For this reason it makes lot of sense to split the scene tree into SimGroups (like folders) cause this creates more different files rather than one. I hope you can rescue some of your work and have a good backup system for future use. (I'm using FreeFileSync). Unfortunately there is no way to recover corrupted files.