Earlier my PC (which has had on-and-off bouts of instability almost since it was built, leading some on this forum to suspect corrupted OS files) had a repeated failure to boot, with the motherboard's "easy debug" light showing a CPU failure every time, but the drives and fans visibly and audibly working. Removed and reseated the CPU as a desperation shot, new thermal paste, snugged up all the power cables at the PSU end, just sort of hoping something would do something. Plugged it back in, accidentally hit the power button as I was doing so, no CPU failure light, but a VGA failure light as I didn't have the monitor plugged in yet (I'd just got it down there and started trying). Plugged it in, nothing, now there's a BOOT light showing. Turn it off, finish plugging everything in, turn it back on, boots fine with no failure light, disk check and I'm good to come post this right now. Apparently I'm far from the only person to have "boot failure with CPU light" happen on a Ryzen; I've seen the problem traced to both the CPU and the motherboard on other people's builds, along with a very long list of other problems that would basically necessitate disassembling and reassembling the entire system, then ruling out about half its parts (which I don't have enough spares to do). Could even be an entirely separate issue from the other instability!
no it was on the inside of the bootlid around the seal. No it wasnt sealant because when i touched the water bouble with my fingernail it poped and there was a bit of water there.
Today I am giving Visual Studio Community edition 2019 a try. Up until now I have been using 2015 enterprise edition, which I got through university. The issue being support for modern C++ standards within its compiler. I also would have assumed its a non-commercial licence, but it doesn't seem to state that anywhere, so maybe it isn't. But that is also part of my reason to give community edition a try. Hopefully it doesn't sacrifice any of the features that I actually need. Since I don't fancy the £1000+ to get the proffesional version (at that point I would probably have to continue development in 2015, then port the project to a new IDE [such as CLion] when I reach the point of "going commercial" so to speak). I'm also gonna have to start paying for GitKraken too now, since they have just changed their price structure. But at around £25 per year, I don't really have any issues with that. Since I can afford it, and Its a good bit of software which is now much quicker with the new 6.0 release, which was my main annoyance with it. Seem to be up and running now. Unlike Visual Studio 2015, it appears that VS2019 doesn't work "out of the box" if you don't have internet explorer installed, it will throw out popup error messages all the time. But a little configuration later and all seems to be good. Reshaper++ gained a few quircks at first, but a bit more configuration and it seems to be happy too. I haven't noticed any missing features yet. As a result of having access to more modern C++, my game can now scan and detect game level files, rather than relying on an index file with a list of directories. (I could have done it with OS dependent code or the boost libraries, but I have so far avoided them in favour of std library code) Modern C++ always leaves me wondering how people survived before the standard library features were added
It seems as though we will get a speed limit here in Germany on the Autobahn. So how is living on the isle of man?
Giving car modelling another shot. Far from perfect but it's my best one so far, and naturally it's a constant learning exercise so I'll get better. I'm sure there are plenty of flaws in the flow/topology but I'm pleased with it so I thought I'd share. If I get round to finishing this one it'll mainly be something I use to try my hand at importing into various driving games and so on. (It's also been handy for figuring out 3DS' renderer and material workflows)
Completed half of the Gran Turismo Sport driving lessons with a gold on each one done so far. Going for gold.
Today I had the urge to find a method for blocking out a cars proportions quickly in blender, mostly cause I had some ideas in my head that I wanted to commit to something a little more permanent than my brain. Blocking out proportions with actual polygons could work, but would require subsurf to get smooth shapes. This would also involve a fair amount of work to get something respectable from. So I decided to try using bezier curves... All in all, it seems to give a decent indication of proportions, then my eyes and brain can fill in the gaps. If I wanted to proceed further with a model, I could then use the curves as an outline/template to work from when creating the actual geometry. I can imagine this would allow me to plan my polyflow (and car design) better than winging it, which is what I normally do when modelling cars. ^gif^
Pretty cool. The other day I stumbled upon an addon to convert curves to meshes, might interest you https://blendermarket.com/products/curves-to-mesh
I will have to try that as well I always practice by starting random models which somehow always end up as a WIP/proof of concept Now I'm replying, could as well make a micro blog: We ended the regular scouts season(only summer camp) by renting an inflatable assault course to play on last saturday. The weather was nice and the kids enjoyed it. But it seems that an Oak processionary fell out of the tree and dropped a hair on it because a lot of people, including me have a lot of itchy red bumps on our arms and other body parts.. So that sucks a bit. Sunday was nice as well, went to the British car jumble in my hometown and spent some time there. It was a bit warm though. The heat (30degrees is hot for me) is currently killing my motivation to study, it's 30C outside and 32 in my room... I hope I pass my exams, maybe with some luck. Apart from studying, I am busy with preparing the last bits for the summercamp, just need to find some costume of an adult from the Harry Potter universe since that is the theme of our summercamp. Might go for Lupin, shouldn't be hard to find those clothes. I also planned my summer break already, signed my contract for my summer job and found two weekends to go away with friends and to attend Miatas At Sevenum(come join if you are in the neighbourhood)
crashed my bike for reasons i wont mention, had to realign the front suspension fork, brake caliper, and replace the rear derailleur
Im seriously considering buying this: https://sfbay.craigslist.org/sby/cto/d/santa-clara-1995-audi-s6-wagon/6910173885.html even with all of its flaws these have always been a dream of mine to own. It might be a time bomb though... Thoughts?
If you have another car to use as a daily, then this would be a great project/weekend car if it suits your tastes. I personally wouldn't buy it but I don't really care too much about European or Japanese cars. If you can afford the cost of repairs, then whatever floats your goat.