THIS MOD IS OUTDATED If you like sounds mods you can try it's successor: Improved Siren Mod |------------------------------------------------ Features ------------------------------------------------| Hey ! I made a mod that add new sounds and much more on BeamNG.drive ! Hope you will like it. You can support my work here https://paypal.me/wanzera! Work with version 0.18.0.1 -Smoke when you drift with 3 level of smoke -Water splash and water sound when driving in water -Particles when drifting on grass and dirt -Particles when driving on sand -Possibility to disable each feature and change sound volume like you want -Wheel axle break sound -Driveshaft break sound -Engine beep when engine is dead -Engine smoke sound -Radiator fan sound -Car alarm sound (use app to enable) -Woosh sound when you switch vehicle -Brake squeal sound (use app to enable) -Parking brake sound [disabled by default] -Lights sounds (small "click") [disabled by default] Features : |----------------------------------------------- Installation -----------------------------------------------| Do not put directly the zip you have downloaded in the mod folder ! Follow these instruction: Open the zip and drag and drop sirenmod.zip file and sirenmod folder to: C:\Users\---\Documents\BeamNG.drive\mods\ Don't forget to delete the older version ! Enjoy ! Thanks to Sugarking22795 for the video ! |----------------------------------------------- How to use -----------------------------------------------| How to use: To use the brake squeal add the app on the UI and click on the button with "B:0" (B mean brake). When the button show "B:1", the brake squeal sound is enabled. When it show "B:0", it's disabled. To use the car alarm add the app on the UI and click on the button with "A:0" (A mean alarm). When the button show "A:1", the alarm sound is enabled. When it show "A:0", it's disabled. The button are showing the value of the latest car you drove not of the actual car. It's a small bug I will fix it later |------------------------------------------------ Questions -----------------------------------------------| Spoiler: I don't like / I like this feature, how can I disable / enable it ? You can enable and disable each features in: "Documents\BeamNG.drive\mods\sirenmod\config\settings.json" Just look for the feature you want to disable and replace true by false Spoiler: The sound is too loud or too quiet ! How can i change the volume ? You can change the volume of each features in: "Documents\BeamNG.drive\mods\sirenmod\config\settings.json" Just look for the feature you to change the volume and put lower or higher number (Min 0.1 - Max 2) |------------------------------------------- Troubleshooting -------------------------------------------| Bugs: None Spoiler: Important if you have any bug [Important] Hi, i will try to fix as much bug as i can so if you want please: If you have any bug do this: Go to: settings --> Controls --> General debug --> Toggle System Console bind and press the key Search for error lines and take a screen of the error you have and send it on this post It should be something like this: https://www.beamng.com/attachments/upload_2017-7-10_20-29-34-png.297981/ For exemple: The tire smoke doesn't work ? So: spawn a vehicle drift until the tire smoke should appear and do the steps. Other exemple: when you spawn vehicle you have fatal vehicle exception: spawn a vehicle search for error in the console, if you don't see any error or only 1 part of the error, reload the vehicle or spawn another vehicle and look again for the error. Thanks for people that do this to help me 1 - Help the mod doesn't work ! You need to restart the game at least 1 time to get the mod working. (install mod / start / restart and it work) 2 - Help I have fatal vehicle error ! - Check that you installed the mod correctly, you must have two files in your mods folder "sirenmod" folder and "sirenmod.zip". If you don't understand you can check the installation section of the post and follow the video. - Try to clear the cache of the game. Sometimes problems are caused by imcompatibility with other mods ! So, try to unistall all other mods except the mine and then reinstall them 1 by 1 if nothing else work. 3 - Help I don't hear any sound ! Your in-game volume must be at least at 50 in order to ear the sounds sorry for the bug but I don't know any way to fix it :/. |------------------------------------------------- Updates -------------------------------------------------| Spoiler: Too much updates i used a spoiler Spoiler: Update 17/04/2017 [1.2]: I worked all the afternoon to add a thing i had before the update of BeamNG: different sound for every car ! -Added higher pitch for the Pigeon -Added real truck sound for the T-Series (#gta) -Added Funny sound for the Burnside -Less lag when loading the sounds for the first time Spoiler: Update 18/04/2017 [1.3]: Hey guys, you can backup your files ! The Mod doesn't replace main files anymore ! -Added RUMBLER ! to use it just hold the horn key when the siren is on ! -The ambulance have it own siren now (with custom rumbler) ! Spoiler: Update 18/04/2017 [1.4]: -Added same sound for ambulance and firetruck -Added possibility to turn on lightbar without the siren -Less lag when first loading -Added different sound loudness: 200 mean 200% loudness, 100 mean 100% loudness... Spoiler: Update 19/04/2017 [1.5]: -Fixed sound too loud -Added blinker sounds ! (Only in first person) -Added parking brake sound ! (Only in first person) Spoiler: Update 19/04/2017 [1.6]: -Fixed parking brake sound ! -Added headlight sound -Added engine smoking sound -Added custom wheel break sound -Added custom driveshaft break sound -Added beep sound when the engine is completly broken (Only by crashing the car) (Only in first person) Bug: If you drive a first vehicle with an interior sound playing, if you change to a second vehicle the sound will stay on the first vehicle Spoiler: Update 20/04/2017 [1.7] [1.7.2]: -Added shifter sound -Added tire smoke (can be disabled using the NOSMOKE version because it cause lag) -Added dirt sound when you drive on dirt path (Thanks to StinchinStein for the idea !) -Fixed for the 1.9.0.3 version -Fixed a small bug with engine beep [1.7.1] -The blinker now pusle at the same time of the lights -Fixed the mod for BeamNG 0.9.0.4 [1.7.2] -Fixed inverted siren bug (it's my fault sorry) -Fixed the mod for BeamNG 0.9.0.4 -Improved tire smoke -Fixed a little bug in tire smoke Spoiler: Update 22/04/2017 [1.8] [1.8.2]: -Added new sound for dirt driving -Added new sound for dirt driving with first person camera ! (It's awesome !) -Added wheel water splash when in water (Thanks to StinchinStein for the idea ! You can download his mod "More Features Mod") -Added wheel water sound -Fixed parking brake sound again -Fixed engine beep bug again (my fault sorry) Spoiler: Update 22/04/2017 [1.9]: -Added sound when car fall in water or enter in water fastly -Added particle when car fall in water or entrer in water fastly -Added sound when drifting on dirt Spoiler: Update 25/04/2017 [2.0] [2.0.3]: -Added interior sound for all sirens, horns, rumbler, water splash and breaks sound -Fix for latest 0.9.0.5 -Fix engine bip sound bug (sorry my fault) -Fixed T-Serie Horn Spoiler: Update 12/06/2017 [2.1]: -Added particles when drifting on grass and dirt -Added particles when driving on sand Spoiler: Update 08/07/2017 [3.0]: -Added possibility to create soundpacks for my mod -Added possibility to enable and disable each feature individualy -Added truck reverse sound (can be enabled on any car using the config files) -Added engine starting sound -Added dynamics sound (it fix some bugs) -Fixed small bug with tire smoke -Fixed bugs with handbrake -Fixed bugs with siren -Completly remade all the mod code the mod replace less main files now (only 2) Spoiler: Update 14/07/2017 [3.1] [3.1.2]: -Added small app to select custom .json configuration (test it !) -Fixed the latest bug ! -Changed all sound and added better sound ! -Added custom sound for burnside -Added custom sound for gendarmerie police (french gendarmerie siren) -Added custom 2nd rumbler for the ambulance -Thanks to GravelRoadCop for the sounds ! (Go to the credits section for more informations) You need to delete the old sirenmod folder in mods folder SORRY ! 3.1.1 3.1.2: -Small bugs fixes (please replace the file of sirenmod folder if asked)* -Slighty improved particles Spoiler: Update 15/07/2017 [3.2]: -Fix major problems with vehicles without engine -Big improvment to tire smoke -Tire have chance to explode if you drift too much -Small bugs fixes Spoiler: Update 15/07/2017 [3.3]: -Added possibility to disable the tire deflate when you drift too much -Improved tire smoke (yes... again !) The tire smoke is reseted when you go in water (because it cool down tire) If you drift much the smoke continue to come from tire even if you stop drifting for a short time -Fixed small bugs Spoiler: Update 15/08/2017 [3.4 BETA] [3.4.1 BETA]: -Fixed somes small bugs -Improved dirt and water sound (fade when you enter or you leave dirt road) -This is a beta version, there is bug with the burnside horn, if you find any bug please tell me -Fixed bug with dirt sound continue playing sometime Spoiler: Update 18/08/2017 [3.5]: -Fixed somes small bugs -Added scratch sound when you scratch the car on concrete -Added radiator fan sound -These functions work again: -Engine smoke sound -Break sound (when you break wheel or driveshaft) -Engine beep sound Spoiler: Update 19/08/2017 [3.6] [3.6.2]: -Added custom tire deflate sound -Added custom crash sound (10 different sounds) If you have random crash sound playing without reason sometimes Go to settings.json (in sirenmod/settings folder) and disable CustomCrashSound 3.6.1 -Added a better scrach sound (the old scrach sound is still available in the 3.6 version) 3.6.2 -I think i fixed bugs that make for some people sound continue playing please try and tell me if it fixed the bug -Improved blinker synchronization with the light Spoiler: Update 24/11/2017 [3.7] [3.7.2]: -Added nothing -Removed horn -Removed siren -Removed custom tire deflate sound [3.7.1] -Fixed crash sounds -Slighty improved scratch sound [3.7.2] Updated the mod for the latest version Don't forget to delete the input_actions_horn.json file in the C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\lua\vehicle folder ! Spoiler: Update 29/11/2017 [3.8] [3.8.1] -Changed the parking brake sound -Changed the blinker sound (but it's bugged so it's a bit useless) -Changed the gear shift sound -Updated for the latest BeamNG version (0.11.0.2) -Updated for the latest BeamNG version (0.11.0.4) Spoiler: Update 30/12/2017 [3.9] -Finnaly fixed the blinker sound -Restaured the old scrape sound you can find the old in sirenmod.zip/art/sound if you prefer it Spoiler: Update 01/01/2018 [4.0] [4.0.1] -Fixed radiator sound (sorry) -Added reverse gear sound (BETA: It's disabled by default but i highly recommend you to test it) -Restored car alarm sound The car alarm work only if the car is not moving too much, engine not broken and engine stopped you can customize it in the settings -Fixed Alarm bug with vehicles without engine Spoiler: Update 24/01/2018 [4.1] -Improved radiator sound with new sound (much better) and small change Thanks to the Youtube channel SonarEffects for the sound Spoiler: Update 28/01/2018 [4.2] -The blinker and hazard light are resetted when you reset the vehicle -Fixed the small delay before the gravelext.ogg sound Thanks to reinaertde_vos for the bug report Spoiler: Update 14/02/2018 [4.3] -Improved the dirt sound (when you drive on dirt) -Added deflated tire sound -Changed one of the crash sound (because it was cut at the end) Spoiler: Update 28/02/2018 [4.4] -Disabled tire deflate when you drift too much by default -Added brake squeal sound (Work only if you enable it with the app !) -Fixed B25 Mitchell compatibility Spoiler: Update 02/04/2018 [4.4.1] -Slightly improved dirt sound -Friction sound volume lowered -Added more bass to the crash sounds Spoiler: Update 03/04/2018 [4.5] [4.5.4] -Fixed gear shifting volume -Improved the code -Disabled lights sound by default -Disabled blinker sound by default -Disabled truck reverse sound by default -Disabled deflated tire sound by default -Improved dirt driving and skid sound (a little bit) by using the new code from the devs -Updated for 0.12.0.1 -Fixed driveshaft and wheel sound -Added a new features video for 4.5 -Fixed lookAhead interior sounds -Updated for 0.12.0.3 -Updated for 0.12.0.4 It's nice to see that the devs are improving the sounds Spoiler: Update 13/07/2018 [4.6] -Big improvement to scratch sound. The sounds are now in 3D -The alarm sound now use the app to toggle instead of the old way. The app buttons of the brake squeal and alarm are showing the value of the latest car you drove. -Fixed the mod for 0.13 update -Removed custom crash sounds -Removed dirt sound when driving on dirt -Removed custom tire sound (even if it was disabled by default) -Removed tire deflate when drifting too much (even if it was disabled by default) Spoiler: Update 15/07/2018 [4.6.1] -Fixed the app showing the wrong values -Removed all deprecated features (Truck reverse sound, engine starting sound...) -Cleared the code and removed useless code part and values -Fixed somes error showing in the console when loading a scenario and when no car is spawned Spoiler: Update 17/07/2018 [4.7] [4.7.2] Particles update -Improved water particles, tire smoke particles and much improvement to dirt particles -Fixed some bugs with water particles -Clearly improved code cpu usage -Lowered radiator fan volume and pitch -Fixed a bug with vehicles without wheels -Fixed my mistake Spoiler: Update 30/10/2018 [4.8] [4.8.1] -Updated for 0.14.0.0 09/01 -Updated for 0.15.0.2 Spoiler: Update 30/10/2018 [4.9] -As some people asked I added back the custom crashes sounds -Tweaked the radiator fan volume a little bit Spoiler: Update 08/09/2019 [5.0] [5.0.1] -Updated for 0.17.1.0 -Improved performances a lot -Removed Parking brake sound -Removed shifter sounds -Removed wall scratch sound -Removed reverse gear sound -Fixed a bug Spoiler: Update 09/12/2019 [5.1] [5.1.1] -Updated for 0.18.0.0 -Fixed tire smoke since new update changed how smoke looks -Updated for 0.18.0.1 |-------------------------------------------------- Credits --------------------------------------------------| My other mods: Wheel Vibrations Mod: https://www.beamng.com/threads/wheel-vibrations-mod-1-0-work-with-0-12-0-3.54760/#post-857919 Reshade better lightning and mxao: https://www.beamng.com/threads/reshade-better-lightning-and-mxao.51632/ Better Tire Mark: https://www.beamng.com/resources/better-tire-mark.3543/ Thanks to StinchinStein for the blinker, the idea of the dirt sound and some other things. You can download his mod here ! https://www.beamng.com/threads/more-features-mod-10-5-beamng-drive-0-9-0-3-english-only.18246/ Thanks to GravelRoadCop for the police siren / police rumblers and for the ambulance rumbler ! You can download his mod for GTA here: http://www.lcpdfr.com/forums/topic/66424-modern-siren-pack/ http://www.lcpdfr.com/files/file/14373-modern-siren-pack/ https://www.gta5-mods.com/vehicles/realistic-american-sirens-pack Thanks to robin95 for give me some ideas for the mod and helped me to make sounds ! Thanks to WhiteFusion for fix with the blinker ! DO NOT REUPLOAD ANY PART OF MY MOD WITHOUT MY PERMISSION
I don't know --- Post updated --- Thanks you very much ! --- Post updated --- I'm not very good at lua... I don't know how to make better way to install it
Helpful hint: Rename the 'input_actions.json' to 'input_actions_jojos38.json' with only the horn key in it. That way it doesn't conflict with the main one.
Okay i'll test thank you It work fine, i'll update the mod --- Post updated --- Do you want a Java installer for the mod ? I can make an installer if you want !
New update guys ! Update 17/04/2017: I worked all the afternoon to add a thing i had before the update of BeamNG: different sound for every car ! -Added higher pitch for the Pigeon -Added real truck sound for the T-Series (#gta) -Added Funny sound for the Burnside -Less lag when loading the sounds for the first time If you had the version 1.0 of the mod please install the folder "INSTALL ONLY IF YOU HAD THE FIRST VERSION OF THE MOD (1.0)" too !!!