This thread WILL replace all the work in progress stuff that I am doing for the Civetta V12's as well as the ETK V12's. Replaced content include: https://www.beamng.com/threads/modern-v12-engine-for-etk.85443/ https://www.beamng.com/resources/on-hold-civetta-scintilla-v12.23277/ https://www.beamng.com/resources/on-hold-civetta-bolide-6-0l-v12.21584/ I will instead put them in a pack and perform better modelling and appearances. FEATURING CUSTOM RADIATORS AS WELL AS CERAMIC BRAKE DISCS ON BOLIDE V12 Engines if you want =) Scintilla progress (DONE): - Not done sound and configs yet, probably a few configs like 4 tops. (Done putting sound and the 4 configs, 1 Spider and 1 TT config are included) - Will use the Ferrari 6.3 V12 (Original Scintilla models and textures) Bolide progress (DONE): - [EDIT] Will use the MB M120 for NA's and M275 for TT's (only very few configs and stages) - [EDIT] Will reuse the Civetta Bolide's stock stuff for the V12 (not many configs again, maybe one NA coupe and one NA targa, and one custom TT config) - Will use the Gavril V8 textures and models, Intake will reuse Bolide base models, Forced induction may use Bastion or Bolide idk ETK progress (DONE): - Probably will use the N74 Twin Turbo engine (NA S70/2 Maybe? [EDIT]) - Models will prolly based on the ETKs, although things can change - [EDIT] May Include a Twin Turbo only diesel???? - If using NA V12 it would probably reuse @driftbox 's ETK Schwerin V12 as NA only. - TT V12 will reuse ETK modern I6's components as well as Bastion's (ETK LT2 will receive a remaster after finishing this mod) - Definitely the hardest part [EDIT] Bastion V12 progress (WIP?): - Will just reuse the Bastion models prolly and hopefully NOT touch the pulleys if I could. - Might mess with the transmission model though - Just a multiplier I suppose Pics: Scintilla V12 engine is done Bolide V12 engine is done ETK V12 engine is done I did it in around 10 days, there might be flaws but they work fine. I will fix them later if I have time after remastering my much more flawed older mods (aside the ETK V10, F8, Bastion Mamba) like the SBR4 engines or Pessima stuff blah blah blah. EDIT UPDATE 1: Remodelled the TT V12 Bolide's headers a bit so you won't see that ugly black thing between the headers. Bolide can brake and stop now. Also fixed the ETK V12 TT Downpipes too. Next steps: Fix the manifold of Scintilla by adding a pipe to attach onto it? (It's mainly the base game textures that are causing this) Or the one missing face on the right side of the V12 turbo? (Ik even in the original Bolide dae it has this problem) Or maybe should I add more cars? SBR4 has too smol of an engine bay. Someone has already done the 200BX V12 or the ETK I V12 or the Gavril GM as well... Bastion getting a 12 pot maby and gets a Falconer-inspired engine?
I will finish the V12 ETK but it will take a lot more time to finish than the Bolide or the Scintilla. Will make the diesel twin turbo only. Also will make TT versions of petrol V12. 3 configs for each ETK 800 and ETK K. May or may not include badging. NA will use different model as in original thread.
hey, just wanted to let you know that the mega link is down!! looks super cool but i cant really install it.
Man could you please share the outdated mod? I'd love to tinker with it to make it work at least on scintilla.
I would probably try to rework them at this point. And BTW The V12 engine for the ETK you can find in the ETK Pack with my newest addons. The Bolide V12 and the Scintilla V12 (F140 version) I would like to rework them entirely. WIP Beta released - ETK PACK (Version 0.1) | Page 8 | BeamNG
OMG, I'm sad to only find this mod now that it's outdated. It'd be a service to this community if you'd get the Civetta V12 working for the latest game version! Those modeled V12s should be something we hang on the walls of the shop and offer sacrifices of lesser engines. Incredibly well done!