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0.13 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Jul 13, 2018.

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  1. Nadeox1

    Nadeox1
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    BeamNG Team

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    DISABLE MODS before reporting!

    Please don't post anything related to the Automation Exporter here, but in this thread instead: https://www.beamng.com/threads/automation-exporter-feedback-bug-reporting-thread.56023/
    Issues with Automation itself are to be reported on the Automation forum:
    https://steamcommunity.com/app/293760/discussions/

    Please disable all mods and check again before reporting issues.
    That will help us a lot focusing on actual, real issues, instead of going after problems caused by mods.
    Thanks in advance!




    This thread is meant to collect feedback for version 0.13
    We would love to hear your feedback :)
    Please also keep the non-contributing discussions to the bare minimum, so that we can help more effectively.

    0.13.0.5 changelog here: https://blog.beamng.com/title-fourth-hotfix-for-0-13-released/
    0.13.0.4 changelog here: https://blog.beamng.com/5th-year-anniversary-hotfix-thank-you/
    0.13.0.2 changelog here: https://blog.beamng.com/second-hotfix-for-0-13-released/
    0.13.0.1 changelog here: https://blog.beamng.com/first-hotfix-for-0-13-released/
    0.13.0.0 changelog here: https://blog.beamng.com/the-automation-collaboration-version-0-13-released/

    Notes:

    • Wheel is not recognized | Disable the 'Generic Controller Support' inside the Steam Big Picture's Controller Settings
    • Fatal Vehicle Exceptions | These are very commonly cause by broken/outdated mods ) see below for a list). If disabling mods does not help, do a clean reinstall (see below)
    Known Issues & Status:
    Blue = Important Green = Fixed Orange = Known issue Red = Under investigation
    • Top down camera breaks if game is paused | Fixed for next update
    • Sounds could get stuck in slowmotion, if game speed is changed as soon they play | Known issue
    • Changing parts before recording a replay will cause the vehicle to go invisible | Known issue
    • FFB app causing UI to freeze | Under investigation
    • Black graphical artifacts streaking across maps | Not a game bug, only affects AMD GPUs with latest drivers. UPDATE: We have been receiving reports from a user that this may have been fixed in the latest AMD drivers (18.10 and newer). Please update your drivers, and press the 'CLEAR CACHE' button in the launcher to force the shaders to be regenerated. Let us know if this helped you! --- Please report that to the AMD forum/support. Temporary workaround is to use older drivers: https://support.amd.com/en-us/download/desktop?os=Windows 10 - 64 or disable grass (Options > Graphics > 'Custom' quality > Grass Density to zero)

    Mods related issues:

    • The 'Customizable Engines and Drivetrains' mod could break some vehicles | Remove/Disable mod and wait for 0.13 compatible version.
    • Better Sounds Mod could break the game. | Remove and Clean Reinstall the game. Then wait for 0.13 compatible version.
    • Covet More Engines Mod will break all vehicles (Fatal Vehicle Exceptions). Remove it.
    • Any mod that modifies game's core files could potentially break the game | Remove these mods and wait for 0.13 compatible versions.
    To report broken mods, use this thread or contact the author's of the mod directly.



    Launch the game and select 'Clear Cache' from the launcher.
    It will clear some of the folders in 'Documents/BeamNG.Drive' to 'Documents/BeamNG.Drive/backup'

    Launch the game and select 'Safe Mode' from the launcher.
    It will disable all your mods. Use it before reporting a bug, just incase your issue is caused from a mod and it's not an actual bug!


    -Unistall BeamNG from Steam
    -Delete BeamNG.Drive folder from MyDocuments (backup your mods if you want, but don't put them back yet!)
    -Delete BeamnG.Drive folder from Steam/Steamapp/common (If there is still a folder)
    -Reinstall BeamNG.
     
    #1 Nadeox1, Jul 13, 2018
    Last edited: Oct 16, 2018
    • Like Like x 3
  2. Spaceballs the Username

    Spaceballs the Username
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  3. fufsgfen

    fufsgfen
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    AVG is noisy of launcher and game exe being something suspicious, adding to exclusion. AVG is kinda c----- anyway...
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  5. SandwichesANDmilk

    SandwichesANDmilk
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    my default is showing a fatal error
    it has no mods except one i made and that's in the vehicles folder
     
  6. Nadeox1

    Nadeox1
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    BeamNG Team

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    My default doesn't tell much about what car it is really.
    Disable all mods, etc. etc.
     
  7. SandwichesANDmilk

    SandwichesANDmilk
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    also everything else
    im gonna clear cache
     
    • Informative Informative x 1
  8. Randomgamer3210

    Randomgamer3210
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    Thanks so much for fixing the lag caused by WCUSA it works so much smoother now then it did in 0.12.x.x
     
    • Informative Informative x 3
    • Agree Agree x 1
  9. wearyNATE15

    wearyNATE15
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    aand here comes the spamming of Automation ports
     
    • Agree Agree x 2
    • Like Like x 1
  10. Justy4WDTURBO

    Justy4WDTURBO
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    oh my god that Beam Industries skin is FUKKEN AWESOME!

    Thanks Beam Team and Camshaft Software for another great update!
     
  11. Brickturn

    Brickturn
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    Man, You guys did a number on this update. About to go drive my new car :)
     
  12. Giraffinator

    Giraffinator
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    Great update! But I found a bug, glass cracking sounds aren't affected by slow motion.
     
    • Informative Informative x 1
  13. fufsgfen

    fufsgfen
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    I guess it is by nature that AM exported cars in BeamNG are quite hard to render, thus my FPS are being dropping really low with just two cars?
    upload_2018-7-13_18-35-3.png

    Not really sure where this belongs to, probably not exporting related, but then again it is exported AM vehicle bringing fps down?
     
  14. corvette81

    corvette81
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    Well this is disappointing, not really a content update imho, you added things to vehicles that should of had them years ago, fixed sound that has been fixed 3 times, added billboard art and did bug fixes which seems like a lot because you only update every 4 months. Some people will enjoy it but to me its lackluster.

    This is all opinion don’t get butthurt, I am adding to the discussion with my thoughts.
     
    • Agree Agree x 1
    • Informative Informative x 1
  15. Nadeox1

    Nadeox1
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    BeamNG Team

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    Yep, there's was some heavy optimization work, but some vehicles can be particularly taxing on performance, it's the Automation nature of the models. Also depends on how many fixtures you add.

    Guess it's just not your cup of tea.
    Thanks for your feedback none-the-less, hopefully the next one will be more interest for your tastes :)
     
    • Informative Informative x 3
  16. Giraffinator

    Giraffinator
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    Also the water isn't deep enough here, and there's terrain spikes.

    screenshot_00222.png screenshot_00243.png
     
  17. DutchyGamer

    DutchyGamer
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    There's a NO in the river.
    20180713173527_1.jpg

    Water coming through the road.
    20180713172554_1.jpg
    There's a weird black thing in the water.
    20180713172908_1.jpg

    Amazing map tho
     
  18. TDK

    TDK
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    FLIT KILLS MOTHS
    BeamNG Team

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    Thanks, we'll check this out!
     
  19. Veyron730

    Veyron730
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    Great update! However only few cars have the new turbo sounds, rest of them doesn't have any sound.
     
    • Agree Agree x 2
    • Informative Informative x 1
  20. nathan12276

    nathan12276
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    Where do i find this "coupon" they talk of? I really want that 20% off.

    (answer)Edit```~``~`` supposedly your going to get the coupon at some point in the very near future, hopefully soon!

    Editititititity- i had to restart my steam to get the coupon.
     
    #20 nathan12276, Jul 13, 2018
    Last edited: Jul 13, 2018
    • Agree Agree x 1
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