New Version!
Read the changelog here: Flood - Updates | BeamNG
How to use
1. Open the Controls in the Options
2. Search for "Flood"
3. Bind a key
4. Press that key and the menu will open, from there you can control the flood (This will only work when you have loaded into a map)
Troubleshooting
If the key isn't opening the menu, try reloading the mod, or press CTRL + L to do a full reload of the Lua instance, this should ensure the mod get loaded correctly. However, I don't think this should be an issue anymore.
If the menu is grayed out, it means it could not find an ocean. If the map does have an ocean, then share the map name and I'll see what I can do.
Other
Download the BeamMP version here: https://github.com/vulcan-dev/BeamMP-FloodMod
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Flood 1.4
Ever wanted to flood a map without using the level editor? Now you can with this script
Recent Updates
- Flood 1.4.0 Jan 16, 2024
- Flood 1.3.6 Jan 16, 2023
- Many Improvements & Updated to thread version Jul 26, 2022