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Shukudo Island 2.1

A challenging, undulating race track to test cars on

  1. Flamers
    Shukudo Island

    Originally built by the Dalluha royal family as a facility for domestic car manufacturers to test there vehicles at. The Shukudo Island facility quickly became a facility of international renound. Built on the island off the coast of Dalluha it is the perfect place to test the limits of a car in peace and tranquility.

    The circuit has 2 layouts, a full tack and a short track. These can be raced in forward or reverse, rolling or standing start. All of the scenario's should be working fully.

    The level has been designed from scratch to be an undulating and challenging circuit. Unlike most tracks raw power is not the key to a quick lap time, a well setup car is the key to success.

    preview_2.jpg preview_3.jpg preview_4.jpg preview_5.jpg preview_6.jpg shukudo_island_preview.jpg


    Other Flamers maps:

    Moltifino
    Citta di Scansaconi
    Automation Test Track: Coneversion

    Want to watch me edit this map and create others? Watch me on http://twitch.tv/flamers1500


    Change log:

    v0.1
    • Initial release

    v0.2

    Now with at least 20% less tyre explosions!

    • Fixed a lot of terrain alignment with the track
    • Added walls for buildings with no collision mesh
    • Added guard rails, lots of guard rails
    • Added a new time trial, Port Blast
    • Way more trees
    • A serious amount of bushes
    • Added 2 new spawn points, Paddock and Port
    • Fixed menu images
    v1.0

    • Fixed even more tyre explosions!
    • Added collision meshes for planters
    • Added clutter to make the map feel more "lived in"
    • Narrowed the road at the esses to provide a nicer driving line
    • Added decals to show road wear
    • Fixed the short track menu image having a HUD
    Version 1.1

    • Changed from mesh road to decal roads
    • Made stuff smoother
    • Removed one type of grass for better performance
    • Reduced some curb angles
    Version 2.0

    • Changed from mesh roads to decal roads in most cases
    • Changed ToD to suit new graphics
    • Reduced tyre murder (going over curbs backwards will still murder)
    • Re-profiled some of the turns

Recent Updates

  1. Shukudo Island 2.1
  2. Shukudo Island v2.0
  3. Shukudo Island Version 1.1

Recent Reviews

  1. Domi300
    Domi300
    5/5,
    Version: 1.1
    Its an very nice map to drive on and to test cars.
    Well done
    1. Flamers
      Author's Response
      Sorry for the late reply, thanks!
  2. veyasan.ragulan
    veyasan.ragulan
    4/5,
    Version: 1.0
    This is a very well-done map, I really enjoy the scenery and all the extra props, however, I am experiencing some slight lag at the forested sections (mainly near the first chicane before the bridge and at the hairpin turn across the bridges). Other than that, well done! :)
    1. Flamers
      Author's Response
      Thanks for the feedback, I'll see what I can do to help that!
  3. MazionicDevice
    MazionicDevice
    5/5,
    Version: 0.2
    Great Track and Very well made.

    TIRES BEWARE!
    1. Flamers
      Author's Response
      Thanks, I'm still working on the tyre murder :)
  4. carsmin
    carsmin
    5/5,
    Version: 0.2
    amazing job!!!!!!!!
    1. Flamers
      Author's Response
      Thank you, I'm glad you're enjoying it
  5. DutchyGamer
    DutchyGamer
    5/5,
    Version: 0.2
    A great, complex track. Well done!
    Of course, the curbs and some edges have to be smoothed out.
    I recommend smoothing out the *outsides* of the curbs too, sometimes I like to cut the corners a bit.
    There's also a few bumpy bits in the elevation changing corners.
    1. Flamers
      Author's Response
      Thanks, the curbs are actually roads so I can't curve the edges themselves (I wish I could!) But I am working on making the terrain better at the edges
  6. Slimeboy2015
    Slimeboy2015
    5/5,
    Version: 0.1
    this is a great map for racing. It also hates tires. :D
    1. Flamers
      Author's Response
      It should be better in the next version!
  7. peters6221
    peters6221
    5/5,
    Version: 0.1
    Love the layout! Once AI support is in and a few curbs and edges smoothed out, it'll be a perfect track to run AI races around
    1. Flamers
      Author's Response
      If you find a curb that isn't right feel free to let me know, I'm currently updating it to fix some I have found and add more scenery
  8. MuddyMan
    MuddyMan
    5/5,
    Version: 0.1
    love it! runs great too.
    1. Flamers
      Author's Response
      Thank you, glad you are enjoying :)
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