If you mean difference in wheelspeed, it's intentional. Take your car and check yourself irl. All cars in EU have to show higher speed than it is. Best way to check it is to drive around 120km/h and compare speed between car speedo and GPS, but remember to always drive safe! In EU difference of speed should be around 10%. TCS is not available for base spec Kashira, only MRV and X variants have that feature.
This, but also the wheel size makes a difference as well. The bigger the tire, the more distance it travels. If you haven't calibrated your speedometer to accomodate the wheel size change, it will show a different speed reading than what you're actually doing
Regarding TCS/ESC it should also be noted that the Kashira has been moved towards the new system introduced with the Vivace. This means that you can now select in the CTRL-W menu what precisly you want in your current vehicle.
I had a similar issue with my Pikes Peak racing competition topic, I reported the post and requested to have edit privileges on it even though it is older than one year. Worked like a charm for me so maybe they can help you people similarly.
Low Rider hop key setting destroys the default camera key setting Overrides Backward view, pov, Camera zooming keystrokes settings Do not overwrite the default key settings...
You can change bindings yourself in settings --- Post updated --- Kashira using hydraulics controller since this version. That means lot of inputs are binded to numpad area. I also extended some bindings so almost whole numpad is used for hydraulics. That means it will conflict with some camera bindings. I also tried to avoid overwriting horn binding so that's why how it works. I hope my solution is best compromise. Base for Kashira hydraulics was bluebuck so you can compare bindings with it.
The front differential on the lowrider is 3.25 and the rear is 3.66. The difference in ratios causes weird driveability. Just a smol bug i found figured id share.
Re:Z_IA updated 1995 Ibishu Kashira (Gen 2) with a new update entry: Some Fixes Read the rest of this update entry...
What about the realistic taillight textures? Were those added or not cuz it looks the same, solid colors and all.
Update 3.0 added an improved texture with better normal maps. It's not the biggest change, but it is vastly improved compared to previously.
I am very happy to see this mod online again. What was so severe about the issue that it required the entire forum topic to be removed from public access?
There was essentially just a reported issue that was severe enough that the mod had to be taken down out of protocol. It was originally supposed to be a really quick thing that'd take a couple hours to fix at most, but my laptop conveniently decided to break (graphics controller died) at the exact same time, which caused a large delay.