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WIP Beta released Bruckell Firehawk V12 1.3.0.1

Not your everyday vehicle

  1. Bassblaster505

    Bassblaster505
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    Joined:
    Sep 17, 2017
    Messages:
    3
    crazy fun! only few things i could suggest but have all been mentioned before.
    Maybe an auto trans option as "normal" driving stop start often overheats the clutch.
    and also said before, maybe modify the sound or max RPM a bit. limited to 3K, but if you over rev to around 3500-38 00it sounds (to me) more like a big engine at max revs. maybe 3K is the realistic value for the V12 in real life, but 3500 to me seems possible
    and front brakes lock up easily. ABS maybe?
    EDIT: As also stated before, 6 wheels drive would also be very cool
     
  2. The_Tekkit_101 2

    The_Tekkit_101 2
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    Joined:
    Dec 4, 2015
    Messages:
    211
  3. myfabi94

    myfabi94
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    Joined:
    Nov 4, 2013
    Messages:
    69
    The Merlin is a 27l V12 Aircraft V12. It has a Bore of 137mm and a Stroke of 152mm. At 3000rpm that is an Average Piston Speed of 15.2 m/s.
    That's the same as most normal Cars, and Forced Induction Sports Cars.

    HOWEVER: In a Way you could describe it as a High Performance Truck or Marine Engine. Where most Cars have 2 Compression Rings and an Oil Ring, the Merlin, like a Truck has 3 Compression Rings and 2 Oil Rings as you would find in big Diesels, Truck Engines etc. That's a MASSIVE Piston, that's moving up and down.

    Add to that the Size of the Pistons themselves. They were designed for Aircraft, so they are Ultra Heavy Duty, Massive, to Withstand the Engine Running to run at their Nominal Power (between 6 and 12lbs/sq.in at 2650RPM or around 1000 to 1250hp) for a TBO of around 300 hours in Military and 1200 hours in Civilian Duty.
    Remember, 15m/s Piston Speed is what a normal Honda Civic hits the Rev Limiter at. So you can guess what a Piston must be built like to withstand that for it's entire Life.

    3000RPM is what it will do and already stretching it.




    Also: More Boost? At the Boost Levels shown on the Gauge ingame right now it should deliver 3000+hp, maybe even 4000. That's the kind of Boost they use in Reno on the Mustangs for no more than 10 Seconds at a time.
    The 850hp ingame right now are what the Tank Engine, Naturally Aspirated Version of the Merlin, the Meteor, delivered at 3000RPM.
    The Boost doesn't make a lick of Sense right now. A Merlin with 0.4 Bar of Boost will already deliver 1000hp. If you do that with a Cropped Charger maybe even 1250.
    The Merlin 55m with 18lbs of Boost and a Cropped Charger did almost 1600hp (1.24 bar of Boost)
    And the LF Merlin 66 delivered 2000hp with 1.72bar and 150 Octane.

    2000hp with half the Boost in the Game right now. You should be wishing for less.
     
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  4. YFM7777

    YFM7777
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    Joined:
    Dec 7, 2013
    Messages:
    6
    I've been having an absolute blast with this monster, except for one small problem. I hear the default engine sound instead of the Merlin sound. Any ideas on why and how to fix it?
     
  5. Firepower

    Firepower
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    Joined:
    Nov 17, 2015
    Messages:
    561
    Firepower updated Bruckell Firehawk V12 with a new update entry:

    Bug fixes - new gauges

    Read the rest of this update entry...
     
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  6. Bubbleawsome

    Bubbleawsome
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    Joined:
    Aug 5, 2012
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    1,888
    Thank you for lowering that firing effect sound. I about deafened myself last time :eek:
     
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  7. CaptainZoll

    CaptainZoll
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    Nov 10, 2016
    Messages:
    879
    now i want to shorten the auriga heron's body and plop this engine on the front of it.
     
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  8. myfabi94

    myfabi94
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    Nov 4, 2013
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    69
    I would love to see the Heron again in General. It was pretty Cool
     
  9. dvigatel

    dvigatel
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    Joined:
    Nov 13, 2014
    Messages:
    14
    With the sounds you need to work .. with the increase in speed, the sound of the engine is somehow quiet, you need to adjust it louder)))
     
  10. arnok19

    arnok19
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    Joined:
    Jun 28, 2018
    Messages:
    98
    Something is going wrong when I load Bruckell Firehawk...!! I downloaded it properly and kept in the "mods" folder after that whenever I load the car it's front wheels are disappeared and the brake calipers are hovering in the air:confused: and the car is dancing.....the game gives this message "fatal error exception. please reload vehicle"<--- something like that:mad:. Please give a solution to this!!
     
  11. Sithhy™

    Sithhy™
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    Joined:
    Apr 5, 2017
    Messages:
    1,742
    What game version do you have? And did you clear cache?
     
  12. arnok19

    arnok19
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    Jun 28, 2018
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    98
    0.10.0.1 alpha version.. i kept only 5 mods hardly:rolleyes:
     
  13. Sithhy™

    Sithhy™
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    Apr 5, 2017
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    THIS is the problem. Buy the game first
     
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  14. wilto

    wilto
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    Joined:
    Jul 7, 2017
    Messages:
    15
    Firehawk VS pigeon.
    Enough said.
    Edit: that lump of black metal with a wheel is what remains of the pigeon
     

    Attached Files:

    • ZJIT.png
    #74 wilto, Jul 7, 2018
    Last edited: Jul 7, 2018
    • Agree Agree x 1
  15. Car_Genius

    Car_Genius
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    Joined:
    Feb 21, 2016
    Messages:
    180
    How about adding another rear axle? Make it an 8-wheeler!
     
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  16. wilto

    wilto
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    Jul 7, 2017
    Messages:
    15
    UUUUUH what was this ?
     

    Attached Files:

    • Naamloos.png
  17. opkraut

    opkraut
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    Banned

    Joined:
    May 30, 2015
    Messages:
    1,238
    Well, it would appear that you crashed it. Have you tried not doing that?
     
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  18. wilto

    wilto
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    Jul 7, 2017
    Messages:
    15
    well it is not the fire hawk it is a car i wrecked using a firehawk!
     
  19. DavidJ305

    DavidJ305
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    Joined:
    Jan 15, 2017
    Messages:
    117
    Can I use the new drag wheels on other cars too or is it just on this car
     
  20. CaptainZoll

    CaptainZoll
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    Nov 10, 2016
    Messages:
    879
    how did you do the separate afterfire from each exhaust? it'd be cool if you could apply this to the "terrible" barstow.
     
    • Agree Agree x 1
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