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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. TheDarkGhost

    TheDarkGhost
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    Dec 20, 2014
    Messages:
    75
    screenshot_00200.png screenshot_00201.png screenshot_00202.png
     
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  2. bob.blunderton

    bob.blunderton
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    Apr 3, 2015
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    3,421
    BWAHAHAHAHAHHAHA yes that's my texture, Originally made for Tennessee USA Roane County. You don't usually see the "writing on the wall" here, but if you do, you need to lower the barrier :) I had to make the texture 2:1 ratio, power of 2, so it had some unused space to avoid looking stretched when applied or repeating too often (it also helps me to keep it level properly, as I am making it). NES 8-bit font for-the-win!

    As such, to stay in keeping with this thread, I shall make a contribution, 4 pictures, of recent days work re-doing Nevada Interstate (no more flat spots, no more un-banked corners on the highway). This is due out within this month sometime. When it comes out, my highway textures will be available for anyone to use (a full complement of 2lane, 3lane, decal and mesh textures, ramps on/off, merge on / merge off and appropriate apron textures). They're complete with specular and normals now, too. This game REALLY looks tops with good road textures (my other ones here in this map were somewhat shameful and lacking). Again, anyone is welcome to feel free to use my textures (but you'll have to dig them out of my maps for yourselves in art/roads).
    I just can never say enough how much I love this @#$%ing program.
     

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    • Like Like x 3
  3. CTJacob

    CTJacob
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    Joined:
    Aug 6, 2012
    Messages:
    445
    I spent a good 45mins cruising around Nevada in my 3-speed Iron Duke powered LeGran Coupe. The end came when my brakes were getting a little to hot and I miss judged a corner and went right off a cliff at 35mph. Towed it back into town with the Rover V8 Wagon. Driving a slow car fast is much funner than a fast car.

    This map is amazing for cruising bob.blunderton
     

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  4. JBatic

    JBatic
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    Joined:
    Jan 22, 2015
    Messages:
    1,048
    it is mad at me for some reason o_O
    screenshot_00062.png
     
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  5. Alewyx

    Alewyx
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    Joined:
    Nov 26, 2016
    Messages:
    2,061
    My Custom 200BX
    20170208202139_1.jpg 20170208202147_1.jpg 20170208202143_1.jpg 20170208202134_1.jpg
     
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  6. ivan lochcov

    ivan lochcov
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    Aug 4, 2016
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    Beautiful work .
     

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  7. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
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    3,804
    I think there's hope. I'm fiending for pine trees again. I really need to quit posting screens and post a map:p.

    OT:

    screenshot_00031.jpg
     
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    • Agree Agree x 2
  8. Peter Beamo

    Peter Beamo
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    Joined:
    Jun 27, 2016
    Messages:
    3,200
    Subaru
    screenshot_00174.png screenshot_00175.png

    screenshot_00179.png

    DRAG
    screenshot_00180.png
     
    #34328 Peter Beamo, Feb 9, 2017
    Last edited: Feb 9, 2017
    • Like Like x 1
  9. 111111111

    111111111
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    May 18, 2016
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    229
    screenshot_00765.png screenshot_00766.png screenshot_00767.png screenshot_00768.png screenshot_00769.png
     
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  10. Peter Beamo

    Peter Beamo
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    ehhh!!!
    screenshot_00181.png
     
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  11. Youngtimer

    Youngtimer
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    Joined:
    Jun 15, 2016
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    1,234
    screenshot_00006.png
    Cool...
    screenshot_00003.png
    Burnout
    screenshot_00010.png
    Cars on Cliff
    screenshot_00012.png
    Gavril H-15 City
     
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  12. iheartmods

    iheartmods
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    Joined:
    Aug 8, 2012
    Messages:
    1,482
    Yes awesome!

    Desert Highway map with your awesome textures coming soon...like maybe today.
    screenshot_00065.png
    ^old screenshots. forget the mesh roads.
     
    • Like Like x 2
  13. Sagarci

    Sagarci
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    Joined:
    Sep 12, 2015
    Messages:
    881
    When You get a hold of Grandma's ETK
    screenshot_00132.png screenshot_00133.png
     
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  14. MRcrash

    MRcrash
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    BeamNG Team

    Joined:
    Dec 12, 2014
    Messages:
    1,231
    I have a challenge for you:
    1. Spawn two subways at start of JRI runway
    2. Attach them
    3. Spawn any vehicle that can attach them
    4. Try to pull them to the end of runway using only vehicle you spawned
    screenshot_00052.png screenshot_00053.png

    (http://chris-lucas.rf.gd/index.html)
     
    • Like Like x 1
  15. JoshTheAwesome

    JoshTheAwesome
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    Banned

    Joined:
    Dec 15, 2015
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    • Like Like x 1
  16. Youngtimer

    Youngtimer
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    Jun 15, 2016
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    1,234
    I adapted those hubcaps to 16 wheels. Mod isn't released anywhere.
     
  17. fivedollarlamp

    fivedollarlamp
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    Joined:
    Sep 18, 2016
    Messages:
    3,142
    blabla

    screenshot_00056.png screenshot_00055.png screenshot_00054.png screenshot_00053.png screenshot_00052.png screenshot_00051.png screenshot_00050.png screenshot_00057.png
     
    • Like Like x 1
  18. Trupoller

    Trupoller
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    Joined:
    Jun 30, 2016
    Messages:
    246
    3A5O1
    screenshot_00040.png screenshot_00042.png screenshot_00045.png
     
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  19. fufsgfen

    fufsgfen
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    Jan 10, 2017
    Messages:
    6,781
    I decided to have a rage quit at step 2 :D

    I might have something against modern vehicles...
    etk_crush.jpg
     
  20. NistingurA

    NistingurA
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    Joined:
    Nov 22, 2013
    Messages:
    2,099
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