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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Tesla66

    Tesla66
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    screenshot_2019-12-04_20-27-08.png
     
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  2. JJscoobs

    JJscoobs
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    Blacked out Civetta Evolution spied downtown! :cool:
    screenshot_2019-12-07_13-49-44.png screenshot_2019-12-07_13-51-19.png
    -Hope everyone is having a good day. :D
     
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  3. jerrie

    jerrie
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    abandoned
    screenshot_2019-12-07_21-59-43.png
     
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  4. dvigatel

    dvigatel
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    screenshot_2019-12-07_22-53-15.png screenshot_2019-12-07_23-22-03.png
     
    #83484 dvigatel, Dec 7, 2019
    Last edited: Dec 7, 2019
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  5. JJscoobs

    JJscoobs
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    screenshot_2019-12-07_14-09-54.png screenshot_2019-12-07_14-08-43.png screenshot_2019-12-07_14-09-13.png
     
    #83485 JJscoobs, Dec 7, 2019
    Last edited: Dec 7, 2019
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  6. jerrie

    jerrie
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    before and after, from a piece of trash, to a piece of trash that looks decent
    screenshot_2019-12-07_22-11-17.png screenshot_2019-12-07_22-11-38.png screenshot_2019-12-07_22-11-55.png
     
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  7. Cutlass

    Cutlass
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    • Agree Agree x 3
  8. jerrie

    jerrie
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    no, i just found out my pc can run shadows for 1 or 2 cars, although for chases i still turn em off, but for driving it looks nice
    screenshot_2019-12-07_22-33-28.png
     
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  9. burilkovdeni

    burilkovdeni
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  10. Cooldriver10

    Cooldriver10
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  11. RenAzuma66

    RenAzuma66
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    BeamNG Team

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    Random stuff i took
    screenshot_2019-12-07_20-18-33.png screenshot_2019-12-01_10-01-06.png screenshot_2019-12-03_21-59-40.png screenshot_2019-12-07_00-38-30.png
     
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  12. fufsgfen

    fufsgfen
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    That is nice!

    Mine might need some rework 200k Tris for a prop without LODs might be a tad too much :oops:
    upload_2019-12-8_1-14-47.png upload_2019-12-8_1-14-58.png

    Was not happy with chains anyway, need to make them thicker and perhaps I remove 4 of those faces to reduce Tri count just a tiny bit :p

    It's still around 20k Tris, but reduced polycount a lot and I think it looks nicer too.
    upload_2019-12-8_1-59-45.png #TexturesAreNotCool
     
    #83492 fufsgfen, Dec 8, 2019
    Last edited: Dec 8, 2019
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  13. Kueso

    Kueso
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    ho ho ho
    screenshot_2019-12-07_18-46-49.png screenshot_2019-12-07_18-47-20.png

    screenshot_2019-12-07_18-55-46.png screenshot_2019-12-07_18-56-05.png
     
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  14. Spiicy

    Spiicy
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    This thing has alot of unreleased body styles in the mesh file, I just slapped the convertible one in to see how it looks.
    screenshot_2019-12-08_00-43-49.png screenshot_2019-12-08_00-44-04.png
     
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  15. ViperCobra

    ViperCobra
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    Forza Horizon 1 vibes
    screenshot_2019-12-04_20-48-14.png
     
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  16. hw3565

    hw3565
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    May 1, 2017
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    .
     

    Attached Files:

    • screenshot_2019-12-04_13-13-33.png
    • screenshot_2019-12-04_13-23-28.png
    • screenshot_2019-12-04_13-13-58.png
    • screenshot_2019-12-04_13-36-22.png
    #83496 hw3565, Dec 8, 2019
    Last edited: Dec 8, 2019
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  17. direct_UA

    direct_UA
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    looks like concrete rather then sugar, but tExTuReSaReNoTcOoL right)

    screenshot_00141.png
     
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  18. 川流不息2191

    川流不息2191
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    Nov 18, 2019
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    1996 Ibishu Pessima Police Cruiser (retired)
     

    Attached Files:

    • 3dcfcac46d605758.jpg
    • 2f57e72f5e322c12.jpg
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  19. carstar1212

    carstar1212
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    #83499 carstar1212, Dec 8, 2019
    Last edited: Dec 8, 2019
  20. Raft

    Raft
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    e
    screenshot_2019-12-08_09-13-37.png
     
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