Seems like i can only drive R/C Covets on this road The C-series of signs is pretty much done now. Only the D, E, F, G, H, J and K Series
Decided to try my hand at these trendy rusty skins. Looks alright in game, I might tweak it a bit and add more rust at panel edges. I think I nailed the color palette pretty spot on Tried to include everything. I have rust, dirt, oxidation, scratches, rusted scratches, junkyard identification paint, moss/mildew, and replaced panels. in game: http://www.beamng.com/threads/commu...pload-a-file-button.1141/page-815#post-313855
I'm completely new into BeamNG modding so it will take some time... The engine will be in the front like this one http://www.kinetiktrucks.com/7200 And yep solid rear axle
What did you do for your collisions? Ive made a simple LA River model and the collisions are very off.
i just set it to visible mesh and made sure the object is centered(aka origin is at 0,0,0) also a few more buildings
Closest I've gotten to photorealism in Beam. Photoshop was used for vignette, multiple dynamic reflections, color correction, and chromatic aberration. Also, I modified the car dealership a bit to make it less plain. I'll mess around and if it comes out nicely, I'll see if I'm allowed to release it as a mod.
I decided to make a simple two tone skin for the '89 Pessima but somehow I have ran into a roadblock, the skin doesn't show up in game does anyone know what I have done wrong?
So those aren't in-game graphics? Shame, I just wish Beam Looked better, and its not hard to do, i used to use Re-Shade, but uninstalled to debug GPU. I hope some day, the beam team adds some effects that are tasteful and beautiful.
I remembered that this app already exists when I was already half done with mine. It wasn't really hard to do as SpeedTimer app is the opposite of this one. 0 - 100km/h it's just the default value. You can change the end speed with slider (10 - 300).
You've got the loose files in "mods\vehicles\pessima" Either put them in "vehicles\pessima" or "mods\unpacked\modname.zip\vehicles\pessima". (Note: The .zip is just the folder's name, it's not a real zip file.)