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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    Feb 17, 2016
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    1,350
    who said it isnt bigger huh?
     
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  2. Pervin.M

    Pervin.M
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    Banned

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    Aug 26, 2016
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    219
    Is it going to have taillights that look similar to the skyline series?
     
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  3. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    surprise ;)
     
  4. torsion

    torsion
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    May 31, 2015
    Messages:
    1,600

    Attached Files:

    • upload_2017-4-29_15-40-4.png
    #11664 torsion, Apr 29, 2017
    Last edited: Apr 30, 2017
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  5. Raider

    Raider
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    Joined:
    Sep 23, 2013
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    356
    testing some new tires
     
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  6. 1185323118

    1185323118
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    Oct 11, 2015
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    I don't think you have said that
     
  7. OverPower

    OverPower
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    Aug 9, 2013
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    314
    nothing to see here

    screenshot_00159.png
     
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    • Agree Agree x 1
    • Informative Informative x 1
  8. enjoyinorc6742

    enjoyinorc6742
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    Dec 24, 2015
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    1,630
    Soon......for the paints anyway
    20170429135850_1.jpg 20170429140124_1.jpg
     
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  9. YellowRusty

    YellowRusty
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    Nov 9, 2016
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    1,226
    screenshot_00049.png screenshot_00050.png
    It wasn't quite that easy to spin the "Dirty" skin off of the "Dirty & Vandalized" skin, but it was pretty close!

    screenshot_00051.png
    I'm having a bit more difficulty with the Cabster. Is that lower area skinnable?
     
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  10. torsion

    torsion
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    I took a look at the UV and I'm afraid that the answer is no. That area isn't unwrapped at all on the second UV. @gabester maybe this area could be unwrapped in a future release?
     
    • Agree Agree x 3
  11. Sebulba

    Sebulba
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    Jun 17, 2014
    Messages:
    91
    Ibex GTS testing is going strong.
    ground clearance: check!
    20170430094559_1.jpg 20170430094602_1.jpg
    climbing abilities: check! (*without bumpers)
    20170430101143_1.jpg 20170430101149_1.jpg
     
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  12. Peter Beamo

    Peter Beamo
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    Joined:
    Jun 27, 2016
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    3,200
    After 4 hours for working with no coffee (just Milo XDD)

    Derby Roll cage for D-series (Color-able)
    screenshot_00182.png
    Head-on crashes at 130 kn/h

    Roll Cage
    screenshot_00181.png
    None
    screenshot_00183.png

    More for derby pack
    • Demo Derby car service
    • Bigger trailer
    screenshot_00185.png screenshot_00184.png
    Also ,this bumper and fascia look dope
    screenshot_00186.png
     
    #11672 Peter Beamo, Apr 30, 2017
    Last edited: Apr 30, 2017
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  13. Peter Beamo

    Peter Beamo
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    ummmm......looks oke
    THIS IS BEAMNG TRUCK SIMULATOR!!!!! HURAAAA
    Capture.png
     
    #11673 Peter Beamo, Apr 30, 2017
    Last edited: Apr 30, 2017
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  14. Peter Beamo

    Peter Beamo
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    • Like Like x 2
  15. torsion

    torsion
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    Why does your post say "huh??" and show a bunch of meshes with broken smoothing?
     
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  16. Peter Beamo

    Peter Beamo
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    it's still an unfinished thing :/ I dont want to do an edge split right now.
     
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  17. torsion

    torsion
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    Hopefully you won't take this the wrong way, but this applies especially to you since you have many problems and questions. If someone posts a picture which shows a problem and then they only write "huh??" in the post people will assume that they need help. "Huh??" is an indicator of confusion.

    There's no reason not to add an edge split modifier to whatever you are doing. It's just a modifier and will not affect your mesh while you work on it. https://docs.blender.org/manual/en/dev/modeling/modifiers/generate/edge_split.html
     
    • Informative Informative x 1
  18. Peter Beamo

    Peter Beamo
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    Jun 27, 2016
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    english skills +5%
    thank u sir :)
     
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  19. direct_UA

    direct_UA
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    Joined:
    Jun 20, 2014
    Messages:
    782
    engine
    upload_2017-4-30_20-45-35.png
     
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    • Informative Informative x 5
    • Agree Agree x 1
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